Grit (2 ranks) |
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Dangerous Covenents, 31 |
Gain + 2 strain threshold. |
Toughened |
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Dangerous Covenents, 31 |
Gain +2 wound threshold. |
Barrage |
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Dangerous Covenents, 31 |
Add I damage per rank of Barrage to 1 hit of sucessful attack while using * Ranged (Heavy) or Gunnery skills at long/extreme range. |
Brace |
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Dangerous Covenents, 31 |
Perform the Brace maneuver to remove ■ per rank of Brace from next Action. This may only remove ■ added by environmental circumstances |
Burly |
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Dangerous Covenents, 31 |
Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1. |
Well Rounded |
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Cyphers and Masks, 27 |
Choose any 2 skills. They permenently become career skills. (Deception, Skulduggery) |
Natural |
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Devaronians may begin the game with one rank in Deception. |
Resillient Metabolism |
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Devaronians add automatic ☼ to all Resillience checks. |
Creative Killer |
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Cyphers and Masks, 27 |
Reduce the critical rating of improvised weapons by 2 to a minimum of 1. |
Convincing Demeanor |
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Cyphers and Masks, 27 |
Remove • (Setback) per rank of Convincing Demeanor from Deception and Skulduggery checks |
A Step Ahead |
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Cyphers and Masks, 27 |
Once per session the character may suffer 2 strain in order to count their Cunning as one higher than normal for the remainder of the encounter. |
Durable |
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Cyphers and Masks, 27 |
May reduce any Critical Injury by 10 per rank of Durable to a minimum of 1. |
Natural Charmer |
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Cyphers and Masks, 27 |
Once per session, may re-roll any 1 Charm or Deception check. |
Inside Knowledge |
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Cyphers and Masks, 27 |
Once per session, while in an enemy vessel or facility may perform a Hard (3p) Skulduggery check. Character may then find a single personal item with a rarity no greater than Cunning plus 2 previously stashed here, or gain a narrative benefit. |