|
Toughened (5 pt) |
|
FD 100 |
+2 Wound Threshold |
|
Multiple Opponents (10 pt) |
|
FD 100 |
Add 1 Boost die to Brawl, Lightsaber, and Melee checks when engaged with multiple opponents. |
|
Parry (5 pt) |
|
FD 100 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Parry (5 pt) |
|
FD 100 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Reflect (5 pt) |
|
FD 70 |
When hit by a ranged attack, suffer 3 train to reduce damage by 2 plus ranks in Reflect. |
|
Grit (5 pt) |
|
FD 70 |
+1 Strain Threshold |
|
Parry (5 Pt) |
|
FD 70 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Nobody's Fool (5 pt) |
|
FD 70 |
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool. |
|
Durable (10 pt) |
|
FD 100 |
Reduce any Critical Injury suffered by 10 per rank of Durable |
|
Parry (15 pt) |
|
FD 100 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Defensive Training (15 pt) |
|
FD 100 |
When wielding a Lightsaber, Melee,or Brawl weapon, the weapon gains the Defensive Quality with a rating equal to ranks in Defensive Training. |
|
Second Wind (5 pt) |
|
FD 100 |
Once per encounter, may use Second Wind Incidental to recover strain equal to ranks in Second Wind |
|
Second wind (10 pt) |
|
FD 100 |
Once per encounter, may use Second Wind Incidental to recover strain equal to ranks in Second Wind |
|
Quickdraw (15 pt) |
|
FD 100 |
Once per round, draw or holster a weapon or accessible item as an incidental |
|
Natural Blademaster (20 pt) |
|
FD 100 |
Once per Session, may reroll 1 Lightsaber or Melee check |
|
Grit (15 pt) |
|
FD 100 |
+1 Strain Threshold |
|
Niman Technique (10 pt) |
|
FD 70 |
When making a lightsaber skill check, may use Willpower instead of Brawn |
|
Defensive Training (10 pt) |
|
FD 70 |
When wielding a Lightsaber, Melee,or Brawl weapon, the weapon gains the Defensive Quality with a rating equal to ranks in Defensive Training. |
|
Toughened (10 pt) |
|
FD 70 |
+2 Wound Threshold |
|
Reflect (15 pt) |
|
FD 70 |
When hit by a ranged attack, suffer 3 train to reduce damage by 2 plus ranks in Reflect. |
|
Center of Being (25 pt) |
|
FD 100 |
Take a Center of Being manuever. Until the beginning of the next turn, attacks against the character increase their crit rating by 1 per rank of Center of Being. |
|
Durable (25 pt) |
|
FD 100 |
Reduce any Critical Injury suffered by 10 per rank of Durable |
|
Dedication (25 pt) |
|
FD 100 |
+1 to a Single characteristic (max 6) |
|
Parry (25 pt) |
|
FD 100 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Defensive Training (15 pt) |
|
FD 70 |
When wielding a Lightsaber, Melee,or Brawl weapon, the weapon gains the Defensive Quality with a rating equal to ranks in Defensive Training. |
|
Center of Being (20 pt) |
|
FD 70 |
Take a Center of Being manuever. Until the beginning of the next turn, attacks against the character increase their crit rating by 1 per rank of Center of Being. |
|
Improved Center of Being (25 pt) |
|
FD 70 |
Suffer 1 Strain to perform Center of Being manuever as incidental |
|
Force Rating (25 pt) |
|
FD 70 |
Gain +1 Force Rating |
|
Parry (15 pt) |
|
FD 70 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Sum Djem (20 pt) |
|
FD 70 |
May spend Triumph or 2 Advantage with successful lightsaber check to disarm opponent |
|
Parry (10 pt) |
|
FD 70 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
|
Dedication (25 pt) |
|
FD 70 |
+1 to a Single characteristic (max 6) |
|
Reflect (20 pt) |
|
FD 70 |
When hit by a ranged attack, suffer 3 train to reduce damage by 2 plus ranks in Reflect. |