Gerron Kark by R3DDD3

Species
Gotal
Career
Bounty Hunter
Specializations
Survivalist
System
Edge of the Empire

3
Threshold 11
Current 0
Threshold 10
Current 0
Ranged 1
Melee 1

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Characteristics

2
4
2
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

OK-98 Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

0
100
340
9

Weapons & Armor

OK-98 Blaster Carbine (HP: 0/3)
A character using an OK-98 can ignore the first "out of ammo" despair result during a combat, just as if they had an extra reload, without expending a maneuver. Modifying an OK-98 (requiring an Easy difficulty Mechanics check) increases its damage by two, replacing the option to ignore the first "out of ammo" result. The GM can spend a despair result to have a modified OK-98 catastrophically overheat and explode, inflicting one hit from the weapon (dealing base damage) on the user and destroying the weapon after the attack has been resolved.
Koromondain Armored Half-Vest

Personal Gear

Backpack
Binders
Climbing Gear
Comlink (earbud)
Extra Reload
Restraining Bolt
Scanner Goggles
Stimpack (x3)
Utility Belt

Assets & Resources

Energy Sensitivity: The head cones of a Gotal are finely tuned sensory organs used to detect almost the entirety of the electromagnetic spectrum. Once per encounter as a maneuver, a Gotal may sense the presence and current emotional states of all living things within short range of himself.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Expert Tracker 1 Core, p. 61 Remove a setback dice per rank from checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal (this does not decrease with additional ranks of Expert Tracker).
Outdoorsman 1 Core, p. 61 Remove a setback die per rank from checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman).
Hunter 1 Core, p. 61 Add a boost die per rank to all skill checks when interacting with wild beasts and animals, including combat checks. The character adds +10 per rank of Hunter to all of [their] Critical Injury rolls against animals.
Soft Spot 1 Core, p. 61 After making a successful attack with a non-starship/vehicle weapon, may spend one Destiny Point to add damage equal to Cunning to one hit of the successful attack.

Background

Bounty Hunter: Thrill of the Hunt
Socioeconomic: Middle Class Struggles
Entering Life as a Miscreant: Opportunity Knocks

Motivation

Code: Finish the Job

Obligations

Vigilante: 15 (10+5 for 1K credits)
Thrill Seeker: 5 (+5 for 1K credits)

Description

Other Notes

Future Build Plan
Specializations: Assassin, Big-Game Hunter (Explorer)
Dedications: Brawn, Agility, Cunning
Skill Foci: Athletics, Knowledge (Xenology), Perception, Piloting (Planetary), Piloting (Space), Ranged (Heavy), Resilience, Skullduggery, Stealth, Streetwise, Survival, Vigilance
Signature Ability: Always Get My Mark

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