Natlan Redwyk by JoshOx

Species
Human (Mandalorian)
Career
Engineer
Specializations
Saboteur
System
Age of Rebellion

4
Threshold 15
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

2
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

Frag Grenade
Range
Short
Skill
Ranged: Light
Limited Ammo 2, Blast 6, can detonate after 3 rounds, or on impact
Damage
8
Critical
4
Armor-Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4, Limited Ammo 1, Pierce 3, Magnetic
Damage
13
Critical
3
Anti-Vehicle Mine
Range
Engaged
Skill
Blast 2, Breach 4, Limited Ammo 4, Mechanics check
Damage
25
Critical
2
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

0
150

Weapons & Armor

Padded Armor: +2 soak
2x Frag Grenades: +1 every other session, max of two
Armor-Piercing Grenade: +1 every other session, max of one
Anti-Vehicle Mine: These bulky explosive devices are usually rigged in a concealed manner where a vehicle is likely to pass over - be it speeder or walker. It can also be used as a breaching charge by more adventurous soldiers. Uses Mechanics
Holdout Blaster: +1 black to checks attempting to find it concealed

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Resolve 1 Saboteur When involuntarily suffering strain, suffer one less strain per rank of Resolve, to a minimum of 1
Grit 2 Saboteur Gain +1 strain threshold.
Toughened 1 Saboteur Gain +2 wound threshold
Rapid Recovery 1 Saboteur When recovering strain after an encounter, recover one additional strain per rank of Rapid Recovery
Powerful Blast 1 Saboteur Increase Blast Damage dealt by explosives, explosive weapons, and grenades by 1 per rank of Powerful Blast

Background

Motivation

Duties

Description

Other Notes

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