Add 1 boost die to all perception checks (species)
Kill with Kindness
1
F&D 71
Removes (Setback) per rank from all Charm and Leadership checks
Researcher
1
F&D 71
Remove (Setback) per rank from all knowledge checks. Researching a subject takes half the time.
Smooth Talker
1
F&D 71
When first acquired, choose 1 skill (Charm, COERCION, Deception or Negotiation) When making checks with that skill, spend Triumph to gain additional successes equal to ranks in smooth talker
Grit
1
F&D 71
Gain +1 strain threshold
Preemptive Avoidance
1
F&D 71
May spend 1 Destiny Point to disengage from engaged enemy as an out-of-turn incidental.
Force Rating
2
F&D 71
Gain + 1 Force Rating
Knowledge Specialization
1
F&D 71
When acquired, choose 1 Knowledge skill (LORE). When making that skill check, may spend (Triumph) result to gain additional successes equal to ranks in Knowledge specialization.
Force Powers
Force Rating
3
Power
Ebb and Flow
Description
The Force user's actions empower herself or sap strength from her foes.
EBB: When the Force user makes a skill check, he may roll an EBB POWER CHECK as part of roll. The user may spend L/D to suffer 1 strain, then inflict 1 strain on all other engaged characters. The Force user may not activate this multiple times.
FLOW: When the Force user makes a skill check, he may roll a FLOW POWER CHECK as part of the roll. The user may spend L/D to heal 1 strain. The Force user may not activate this multiple times.
Upgrade
Effect
Strength
The Force user may spend (L/D) to increase the THREAT or ADVANTAGE added by 1.
Control
EBB: When making a combined EBB POWER CHECK, may spend (L/D) to add (THREAT) to any checks made by engaged opponents until the end of the next turn.
FLOW: When making a combined FLOW POWER CHECK, may spend (L/D) to add (ADVANTAGE) to any checks using the same skills until the end of the next turn.
Range
Spend L/D, L/D to affect all other characters at short range.
Control
EBB: When making a combined EBB POWER CHECK, may spend (L/D) to add (FAILURE) to any checks made by engaged opponents until the end of the next turn.
FLOW: When making a combined FLOW POWER CHECK, may spend (L/D) to add (SUCCESS) to any checks using the same skills until the end of the next turn.
Strength
The Force user may spend (L/D) to increase the FAILURE or SUCCESS added by 1.
Magnitude
Spend (L/D) to exclude number of targets equal to Magnitude upgrades purchased from being affected.
Background
Born in the corner of the darkest alley of Iykos, a hovel kilometers from civilization, Peq erupted from poverty and isolation.
As a youngling she was quickly identified by the Jedi order as a Potential, and brought into training within the Jedi Order.
Her expanded sense of connection to the universe had always been a grappling point with her touch on reality and her connection to the Force, always mitigated by her Jedi teachers, guiding her towards the light side.
The Force was always a tide, a fluctuating energy, like the seas of her home planet. Her compulsion to tap into the dualistic nature of the Force was unrelenting for Peq. Amidst the final steps of her training, she was called to a strike mission on Trusk, to investigate an possible a growing counter-power to the Jedi's in a galaxy of turmoil, Peq's mind felt clearer than ever. The Force took no sides.