Kobrai by FearedShad0w

Species
Gank
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

3
Threshold 12
Current 7
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disoreint 3, pierce 1. Add Setback to perception checks to find brass knuckles on a person's body
Damage
3
Critical
4

0
110
233
7/8

Weapons & Armor

Blaster Carbine
Brass Knuckles
Mk.III Flak Vest

Personal Gear

Q-22 Retinal Tracker
Adrenal Implant
Gank Comm Implant

Canteen
Utility Belt
Military Belt Pouch
2x Stimpack
Extra Reload
Macrobinoculars

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command 1 EotE Core book 133 Add boost per rank of Command when making Leadership checks. Affected targets add boost to Discipline checks for next 24 hours.
Point Blank 1 EotE Core book 141 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or engaged.
Rapid Recovery 1 EotE Core book 141 When this character heals strain after an encounter has concluded, he heals one additional strain per rank in Rapid Recovery.
Second Wind 1 EotE Core book 142 Once per encounter, the character may use a Second Wind incidental to recover an amount of strain equal to his ranks in Second Wind.
Side Step 1 EotE Core book 142 Once per round on the character's turn, the character may perform a Side Step maneuver to side step and try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Side Step. Until the start of the character's next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character.

Background

The Down and Out - Kobrai began his life in indentured servitude to a Hutt his clan was forced to sell him to the crime lord to pay a debt. Early in his life Kobrai discovered he had a natural aptitude for combat. He enjoyed fighting in all its forms.

Motivation

Ambition: Expertise - Kobrai wants to prove himself as one of the greatest mercenaries in the galaxy his goal is gain enough reputation and credits to found a mercenary company to fill the void he feels due to the lack of a clan.

Obligations

Debt 10 - Eventually he was able to free himself by making a deal with the Hutt. If the Hutt ever calls on Kobrai for any reason he must answer and perform whatever job is asked of him without question. He owes the Crime lord a great debt for letting go of such a valuable asset.

Description

Kobrai has deep brown fur that, like other Gank, he keeps his full body covered with cloth and armor. His armor is mostly grey bearing dark red accents as is the mask that conceals his face.

Other Notes

Q-22 Retinal Tracker (LoNH 107) - Consisting of microsensors implanted directly behind the user’s retinas and a tiny tracking computer installed at the base of the skull, a retinal tracker aids the user in targeting imminent threats. A simple thought impulse activates the system, which projects a targeting reticule directly onto the user’s retina. Though not infallible, the system can increase the user’s accuracy when trying to land precision shots or hit multiple foes with a heavy weapon.
A retinal tracker provides automatic Advantage on Gunnery and Ranged (Heavy) checks.

Gank Comm Implant (LoNH 107) - Characters with Gank comm implants can communicate silently with each other at ranges of up to several kilometers. Since these implants do not use audible information exchange, they cannot be used to communicate with a normal comlink. Likewise, due to the unique nature of these devices, it is virtually impossible for anyone without the implant to listen in on others’ comm implant communications, though comm jammers can disrupt their signals. The messages sent via Gank comm implants are not auditory, so effectively communicating requires the users to share a language.

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