Specializations
Healer, Sage, Niman Disciple
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
X |
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
0 |
|
|
| Leadership (Pr) |
X |
1 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
X |
1 |
|
|
| Negotiation (Pr) |
X |
1 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
1 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Will) |
X |
2 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
1 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
X |
1 |
|
|
| Knowledge: Lore (Int) |
X |
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
X |
1 |
|
|
Attacks
|
Light Whip |
Range
Short |
Skill
Lightsaber |
|
|
Ensnare 1, Pierce 5, Roll Advantage
|
Damage
5 |
Critical
3 |
|
Shock Whip |
Range
Short |
Skill
Melee |
|
|
Ensnare 1
|
Damage
6 |
Critical
3 |
|
Blaster Pistol |
Range
Medium |
Skill
Ranged: Light |
|
|
Stun Setting
|
Damage
6 |
Critical
3 |
Weapons & Armor
Inquisitor Mask
Concealing Robes
Personal Gear
Holo messenger
Time pepsi
Assets & Resources
4 Stimpacks
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Nobody's Fool |
|
70 |
Automatically upgrades the difficulty of Charm, Coercion, and Deception. |
|
Nimam Technique |
|
70 |
Use Willpower instead of Brawn for lightsaber. |
|
Defensive Training |
|
70 |
When using a lightsaber, melee, or brawl weapon, gain defensive 1 |
|
Kill with Kindness |
|
71 |
Remove negative die per rank of Kill with Kindness from all Charm and Leadership checks |
Force Powers
Power
Heal/Harm
Description
Harm - Spend a force point to deal a wound equal to the number of Intelligence to one person.
| Upgrade |
Effect |
|
Control |
If Dark side points were used, heals strain points equal to damage afflicted |
|
Magnitude |
Spends 2 points to affect an additional person within range |
|
Strength |
Spend F to increase wounds inflicted by 1 per rank of Strength upgrades. |
Power
Plant Surge
Description
The user may spend F to immobilize a target within short range until the end of the user’s next turn.
Morality
29
Emotional strength - Pride
Emotional weakness - Weakness
Description