Iron Body |
|
ND 34 |
Character removes setback die per rank of Iron Body from Coordination and Resilience checks. The critical rating of the character's unarmed attacks is reduced by 1per rank of Iron Body, to a minimum of 1. |
Parry |
|
ND 35 |
When the character suffers a hit from a Brawl, Melee, or Lightsaber combat check, after damage is calculated(but before soak is applied), the character may take a Parry incidental. Suffer 3 strain and reduce damage dealt by a number equal to 2 plus ranks in Parry. May only be used once per hit and when the character is wielding a lightsaber or melee weapon |
Toughened |
|
EotE 145 |
The character increases wound threshold by two per rank of Toughened. |
Martial Grace |
|
ND 35 |
Once per round, may suffer 2 strain to add additional damage equal to ranks in Coordination to one hit of a successful Brawl combat check. |
Precision Strike |
|
ND 35 |
When the character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any Easy Critical Injury result. Additionally, whenever the character defeats a minion or rival NPC, may always choose to do so by nonlethal means, even if the environment or exceptional circumstances would normally make that very difficult or impossible. |
Grit |
|
EotE 136 |
Each rank of Grit increases a character's strain threshold by one. |
Grit |
|
EotE 136 |
Each rank of Grit increases a character's strain threshold by one. |
Iron Body |
|
ND 34 |
Character removes setback die per rank of Iron Body from Coordination and Resilience checks. The critical rating of the character's unarmed attacks is reduced by 1per rank of Iron Body, to a minimum of 1. |