Threshold | 16 |
Current | 5 |
Threshold | 17 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 3 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 3 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 3 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
stun setting |
Damage7 |
Critical3 |
|
Heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
stun setting |
Damage7 |
Critical3 |
|
Vibroknife |
RangeEngaged |
SkillMelee |
|
pierce 2, vicious 1 |
Damage+1 |
Critical2 |
|
Brass knuckles |
RangeEngaged |
SkillBrawl |
|
disorient 3 |
Damage+1 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit 3 | ST+1 | ||
Lethal blows | Add +10 per rank to crit injury results against opponents | ||
Stalker | Add 1 blue die per rank to all stealth and coordination checks | ||
Dodge | When targetted by a combat check, may perform a dodge incidental to suffer a number of strain no greater than ranks in dodge to upgrade the difficulty of the check by that number | ||
Iron body | Remove 1 black die per rank from coordination and resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank to minimum of 1 | ||
Parry 2 | When hit by a melee attack, suffer 3 strain to reduce damage by 2+ranks | ||
Precision strike | When this char inflicts a critical injury with a brawl, melee or lightsaber weapon, may suffer 1 strain to change the result to any Easy critical injury | ||
Precise aim | Once per round, can perform PS manuever. Suffer a number of strain no greater than ranks to reduce targets nelle and ranged defense by that number | ||
Jump up | Once per round, may stand from seated or prone as an incidental | ||
Quick strike | add 1 blue die per rank to combat checks against targets that have not yet acted this encounter | ||
Quick draw | once per round, draw or holster a weapon oe accessible item as an incidental | ||
Toughened | +2 WT | ||
Martial grace | once per round, suffer 2 strain to add dmg equal to ranks in coordination to next brawl check this turn | ||
Targeted blow | after making a succesful attack, may spend 1 DP to add dmg equal to Agility to 1 hit. |