Lytta Willowkeep by Orazine
Specializations
Pilot | Force-Sensitive Emergent
System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
X |
1 |
|
|
| Deception (Cun) |
X |
0 |
|
|
| Discipline (Will) |
X |
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
2 |
|
+1 boost |
| Piloting: Planetary (Ag) |
X |
0 |
|
|
| Piloting: Space (Ag) |
X |
2 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
X |
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
X |
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
1 |
|
+1 boost |
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
X |
2 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
X |
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Holdout Blaster |
Range
Short |
Skill
Ranged: Light |
|
|
Stun Setting
|
Damage
5 |
Critical
4 |
Weapons & Armor
Heavy Clothing (0 def, 1 soak, 1 encum)
Holdout Blaster (1 encum)
Personal Gear
Comlink, short range
Emergency Medpack
Hand scanner
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Uncanny Senses |
1 |
|
Add X boost (blue d6) dice to Perception checks |
|
Insight |
1 |
|
|
|
Let's Ride |
1 |
|
Once per round, you can (dis)mount / enter / exit vehicles |
|
Skilled Jockey |
1 |
|
Remove X setback (black d6) dice on Piloting checks |
|
Uncanny Reactions |
1 |
|
Add X boost (blue d6) dice to Vigilance checks |
Force Powers
Power
Forsee
Description
Can spend 1 force point to gain vague insights into their future, up to 'one day' away