Edge of the Empire
| Threshold | 12 |
| Current | 8 |
| Threshold | 11 |
| Current | 1 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Cun) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 2 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Shock Gloves |
RangeEngaged |
SkillBrawl |
|
| Stun 3 |
Damage2 |
Critical5 |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
|
| Brass Knuckles |
RangeEngaged |
SkillBrawl |
|
| Disorient 3 |
Damage3 |
Critical4 |
|
| Aurateran Boomerang |
RangeMedium |
Skill |
|
| guided 1 |
Damage4 |
Critical5 |
|
| Micro-rocket launcher Pistol |
RangeMedium |
SkillRanged: Light |
|
| blast 6 |
Damage7 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Hard Boiled | 1 | When recovering strain after an encounter, may spend A up to ranks in Hard Boiled to recover 1 wound per A spent. | |
| Expert Tracker | 1 | Remove (Black) per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. | |
| Good Cop | 1 | Spend AA from a Charm or Negotiation check to upgrade ability of an ally’s subsequent social check against the same target a number of times equal to ranks in Good Cop. | |
| Enhanced Vision | 1 | When making ranged combat or perception checks can remove up to 2 setback (setback) dice due to envirometnal conditions. | |
| Dedicated | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | |
| Bypass security | 1 | Remove b per rank of Bypass Security from checks made to disable a security device or open a locked door. |