Thikkar G'nash by SpiceyBoi

Species
Trandoshan
Career
Hired Gun
Specializations
Marauder, Vanguard
System
Edge of the Empire

10
Threshold 23
Current 0
Threshold 12
Current 0
Ranged 2
Melee 2

Placeholder Image

Characteristics

6
1
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

"Wrath"
Range
Engaged
Skill
Melee
Superior, Pierce 5
Damage
3
Critical
2
"Rancor"
Range
Engaged
Skill
Melee
Superior, Pierce 5
Damage
3
Critical
2
M8 Combat knife (x2)
Range
Short
Skill
Melee
Accurate 1, Pierce 1
Damage
1
Critical
3
"Bloodletter"
Range
Engaged
Skill
Melee
Superior, Pierce 4, Defensive 1, Cortosis, Sunder
Damage
5
Critical
2

340
20
23021
10

Weapons & Armor

**Heavy Battle Armor (with Wookie cape) : 2 soak, 1 Defense
- Integrated Med System
- 2 HP free

**Chiton Armor (with Wookie fringe and Nexu waistcape): 2 soak, 2 Defense
- Integrated Med System
- 4 HP free

** Cortosis Sword

"Bloodletter" - Enc. 2, 1 HP

Personal Gear

- Climbing Gear
- Handscanner
- Comlink
- Fusion Lantern
- Badger the Duba Worm egg
- 4 Thermal Cloaks
- Backpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Frenzied Attack 3 Take strain equal to upgrades on Melee check.
Feral Strength 1 +1 damage on Melee and Brawn checks.
Heroic Fortidude 1 Spend 1 Destiny Point to ignore the effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Lethal Blows 3 Add +10 per rank to any Critical Injuries inflicted to enemies.
Enduring 2 +1 Soak
Yeet 1 May use base Brawn, aug. by Ranged (Light), on checks using a thrown weapon of Enc. 2 or less.
Defensive Stance 1 Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of incoming melee attacks for the next round.
Natural Brawler 1 Once per session, may reroll any 1 Melee or Brawl check.
Rapid Reactions 1 Suffer strain up to ranks, to add number of succ. to initiative checks.
Bodyguard 1 Once per round, as a maneuver, guard an Engaged ally. Suffer strain to ranks to upgrade the difficulty of attacks against that ally by that number until the end of the turn.
Conditioned 1 Remove setbacks per rank from all Athletic and Coordination checks. Reduce damage and strain suffered from falling by 1 per rank.

Background

Motivation

Obligations

Betrayal - 10
Crime - 5

Description

Other Notes

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