shien technique |
1 |
|
When making a check using the Lightsaber skill, the character may use Cunning instead of Braw |
Street smart |
1 |
|
Remove ■ per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks. |
Reflect |
6 |
|
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect. |
Improved reflect |
1 |
|
When reflecting a hit that generated ^ or ,may hit one target in medium range with the same damage as the initial hit, after original attack resolves. |
Shadowsheath |
1 |
gear |
Increases the difficulty of any checks made to detect the sheath or the weapon it holds by two |
Conditioned |
1 |
|
Remove ■ per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned. |
supreme reflect |
1 |
|
If the user did not make a combat check during previous turn, may suffer 1 strain to use Reflect. |
parry |
2 |
|
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
Threat monitor |
1 |
|
Add 2 V to Initiative Check Mod |
side step |
1 |
|
Once per round, may per form Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in Side Step. |
Reflec Shadowskin |
1 |
|
Add automatic V to Stealth checks, Add 2 ■ to Perception checks to see wearer Mods |
nobodys fool |
1 |
|
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool. |
Quick strike |
1 |
Threat monitor |
When performing a combat check during combat, the character adds ■ per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. |
Sense emotion |
1 |
|
Add □ to all Charm, Coercion, and Deception checks unless the target is immune to Force powers. |
Stalker |
1 |
Reflec Shadowskin |
The character adds □ per rank of Stalker to all Coordination and Stealth checks. |
Defensive training |
1 |
|
When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training |
Uncanny reaction |
1 |
|
boost to vigilance |