Inquisitor: Eleventh Brother by asherk

Species
Tholothian
Career
Inquisitor
Specializations
Nemesis
System
Force and Destiny

4
Threshold 24
Current 0
Threshold 23
Current 0
Ranged 1
Melee 1

Characteristics

5
3
3
4
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 4
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) 3
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) 2
Gunnery (Ag) 0
Lightsaber (Br) 4
Melee (Br) 0
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 2
Knowledge: Education (Int) 2
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) 2
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 2

Weapons & Armor

Lightsaber: Damage 6, Critical 2, Engaged, Breach 1, Sunder

Heavy Blaster Pistol: Ranged (light), Damage 7, Critical 3, Medium, stun setting

Armored clothing

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 3 FaD 419 Upgrade difficulty of all combat checks against this target 3x
Intense Focus 1 FaD 420 Maneuver: Suffer 1 strain and upgrade the ability of his next skill check once
Scathing Tirade (Improved) 1 FaD 420 Action: Make an Average Coercion check. For each Success, one enemy within short range suffers 1 strain and 1 setback die on all skill checks for 2 rounds. May spend Advantage; for every Advantage spent, one target alrady affected suffers 1 additional strain.

Force Powers

Force Rating
3
Power
Harm
Description
As an action, may make a Force power check against one engaged target. May spend Force points to inflict 3 wounds on the target (ignoring soak).
Upgrade Effect
Heal May spend Force points to heal 3 wounds on an engaged ally or himself.
Range May spend Force points to increase the range of the power by one range band. (May activate multiple times.)
Number of enemies May spend Force points to increase the number of affected enemies by one. (May activate multiple times.)
Power
Influence
Description
May spend Force points to inflict 2 strain (ignoring soak) on one engaged target (May activate this multiple times).
Upgrade Effect
Emotional state or lies Make an opposed Discipline vs. Discipline check combined with an Influence power check. If successful, may spend Force points to cause the target to adopt an emotional state of rage, fear, or hatred or believe one untrue statement for one round or five minutes.
Duration May spend Force points to increase the duration by 2 additional rounds or 10 additional minutes.

Background

Motivation

Morality

Description

Other Notes

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