Jhoro Taam (Outer Rim Bebop) by TakeshiYamato

Species
Weequay
Career
Hired Gun
Specializations
Demolitionist (Starting)
System
Edge of the Empire

5
Threshold 13
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

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Characteristics

3
2
4
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
4
Critical
3

0
90
615
16/20

Weapons & Armor

Heavy Blaster Pistol
Combat Knife
Baradium Charge
Detonite Charge x2
Proton Grenade x2

Riot Armor

Personal Gear

Mk. III Modular Backpack
Mk. III Modular Backpack Add. Pouches (x6)
Load-Bearing Gear
Utility Belt
Comlink (Handheld)
Datapad
Toolkit

Assets & Resources

Critical Injuries & Conditions

Background

Jhoro Taam is a bit of an oddity, even among Weequay. For one thing, he's much smarter than the average Weequay, and fairly skilled at working with machinery, especially explosives. For another, he has a bit of an obsession involving art.

And to top it all off, he's also a bit crazy.

Most of that craziness ties into his obsession with art. He believes art is a necessary thing to make life enjoyable, and that the best art is transient, flashes of emotion and life that last for mere seconds, but remain etched in memory for eternity.

Such as explosions.

Jhoro pours countless hours into making explosives, designing ways to make the best explosions - ones that are potent, damaging, and beautiful in their own right. Of course, he doesn't just set them off in controlled locations—he has blown up office buildings, warehouses, apartment buildings, starports... whatever strikes his fancy, he blows up. This leads to plenty of collateral damage, and Jhoro is wanted for destruction of property and mass murder on at least two dozen planets.

He doesn't let his criminal record stop him, however, as he travels from planet to planet, trying to spread his insane and unique brand of art...

Motivation

Conflict/Mayhem - Art is an explosion. Jhoro knows this, and is dedicated to making the most recognizable art ever, regardless of what this may entail in collateral damage.

Obligations

Bounty (10 Points) - Jhoro has several large bounties on his head thanks to all he has destroyed. Every time he makes a new explosion, one of those bounties goes up, or a new bounty is added to the list.

Obsession (10 Points) - Jhoro is obsessed with explosions, especially as an outlet of his take on 'art'. The bigger, brighter, and more colorful explosion, the better. Anyone or anything that could be hurt by his explosions is not considered.

Description

Other Notes

Generic Character Concept adapted for the Outer Rim Bebop setting. Faction currently undecided.

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