Force and Destiny
| Threshold | 12 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 2 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 1 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 1 |
| HBt-4 |
RangeMedium |
SkillRanged: Heavy |
|
| Combersome 2; Stun Setting |
Damage10 |
Critical3 |
|
| Survival Knife |
RangeEngaged |
SkillMelee |
|
Damage1 |
Critical3 |
||
| Slugthrower Pistol |
RangeShort |
SkillRanged: Light |
|
Damage4 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dark Vision | 1 | Kel Dor | Remove up to 2 setback dice imposed due to darkness. |
| Atmospheric Requirement | 1 | Kel Dor | Must wear a breathing mask to breath and see outside their native environment. Oxygen is a rating 8 toxic atmosphere. Can survive in vacuum for up to 5 minutes |
| Grit | 1 | Pathfinder | Gain +1 strain threshold |
| Keen Eyed | 2 | Pathfinder | Remove 1 setback die per rank of Keen Eyed from Perception and Vigilance checks. Decrease the time to search a specific area by half. |
| Beast Call | 1 | Beast Call (item) | Targeted beast must pass an average (2 difficulty) discipline check to resist the lure. Recording a new call requires an average (2 difficulty) computers check. |
| Forager | 1 | Pathfinder | Remove up to 2 setback die from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
| Outdoorsman | 2 | Remove 1 setback die per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. | |
| Swift | 1 | Pathfinder | Do not suffer usual penalties for moving through difficult terrain |