RO-19K by P47Thunderbolt

Age of Rebellion

Threshold 11
Current 0
Threshold 12
Current 3
Ranged 0
Melee 0




Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2 Nat, (talents)
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0


Model 44 Blaster Pistol
Ranged: Light
Stun setting


Weapons & Armor

Cloaking Coat (+1 Soak. Upgrade the difficulty of all checks to detect an individual wearing a cloaking coat using sensors or electronic forms of detection twice. Droids with an Intellect characteristic lower than the character's ranks in the Computers skill are also affected in the same way when trying to detect the character)
Model 44 Blaster Pistol

Personal Gear

Cybernetics (1/6):
Escape Circuit

Integrated Gear (8/6):
(2) Generic Remotes
Slicing Gear
General Purpose Scanner
Comlink (Handheld)

Carried Gear:
Disguise Kit
Signature Modulation Pad
Extra Reload
(3) Emergency Repair Patches

Assets & Resources

Critical Injuries & Conditions


Name Rank Book & Page Description
Increased Cybernetic Cap AoR CRB 54 Droids have a cybernetic cap of 6 instead of their Brawn rating.
Immunities AoR CRB 54 Droids are immune to the effects of toxins, poisons, and vacuum. Droids cannot become force sensitive, nor acquire a Force Rating by any means. Droids cannot use Force powers, and also cannot be affected by mind-altering Force powers.
Mechanical AoR CRB 54 Droids do not gain the benefits of recovering with a bacta tank, stimpack, or Medicine skill checks. Droids do recover naturally by resting, however. Otherwise, droids need to be tended to with an oil bath, emergency repair patches, or Mechanics skill checks.
Enduring [Droid] 1 AoR CRB 146 Character gains +1 soak value per rank of Enduring.
Codebreaker 1 AoR CRB 144 The character removes a Setback from any attempt to break codes or decrypt communications equal to his ranks in Codebreaker. In addition, the character decreases the difficulty of Computers or Intellect checks made to break codes or decrypt communications by one. This does not increase with additional ranks of Codebreaker.
Technical Aptitude 1 AoR CRB 158 For each rank, the character reduces the time it takes to complete computer-related tasks by 25%.
Natural Programmer AoR CRB 153 Once per game session, the character may reroll any one Computers or Astrogation check.


RO-0K frequently modified his body with different droid parts and other tech. The logical extension of this was constructing "children" for himself, patterned off his own neuro-net. These "clones" were constructed in a variety of shapes and sizes, but all had the same drives, the same purpose, and great loyalty to the rest of the "family."

RO-19K is one of the most recent constructs. He and his "brothers" worked for their "father" in his information gathering enterprise, selling information to the highest bidder. However, RO-0K stole one too many secrets from the Empire and they cracked down. The Empire tracked down the neural link relay and began hacking it. RO-0K attempted to send out a disconnect order, but the Empire blocked the signal and started tracing his location, forcing him to disconnect. When many of RO-19K's brothers connected to transmit information and receive new orders, the Empire traced their location and sent teams to capture or terminate them. RO-0K, however, wasn't done yet. He managed to hack into the system and wipe the relay, severing all links to the remaining droids. However, the Empire traced his signal and sent a team to neutralize him. When RO-19K tried to reconnect to the network, he was unable to and realized what must have happened.

After digging around for a while, he managed to learn what happened and got the name of the ISB officer who headed the operation, receiving a promotion for her efforts: Sarisa Notka. He decided to join the Rebellion, figuring that would be the best way to get revenge on the Empire and on Sarisa Notka. Plus, the information infrastructure would be helpful in eventually finding his father.

When the Alliance assigned him to investigate criminal organizations, he was incensed and almost quit then and there. But, after careful consideration, he decided to accept. He is confident he will be able to climb the ranks rapidly enough that they will have no choice but to acquiesce to his desire to take a more direct approach against the Empire itself.


Quest: Vengeance
Many of RO-19K's brothers were terminated or captured, and he doesn't know what happened to his father, but he assumes he escaped. He seeks revenge on the Empire, and specifically Sarisa Notka, for the loss of his family.
Quest: Riches
What else? RO-19K's purpose has always been credits. Information is valuable, and he makes sure it pays. It may be hard to claw it out of the Alliance, but he can make some on the side if he plays his cards right.


-15 2,500 Credits, 5XP
Intelligence (0): Due to his... questionable background, but undeniable potential, he has been assigned to investigate criminal threats to the Rebellion rather than Imperial ones.


Age: 4
Height: 5'8
Build: Average
Plating: Matte black
Photoreceptors: Dark silver
Homeworld: None
RO-19K has a humanoid shape, similar to that of an RA-7, with matte black plating. He does not alter his appearance as much as his father did, due to the specialized plating he constructed for himself, but he has the ability to do so if the need to be completely unrecognizable were to arise, thanks to his father who made a lifetime study of the practice. He knows that something as simple as a new paint job can completely throw off anyone seeking to identify the droid.

Other Notes

Agility (2) 20XP
Intellect (4) 90XP
Cunning (3) 50XP
Willpower (2) 20XP
Total: 180XP
Career Skills:
Computers, Cool, Deception, Perception, Skulduggery, Stealth
Spec Skills:
Computers, Stealth, Knowledge (Underworld)
Slicer (starting spec):
Codebreaker (A1) 5XP
Technical Aptitude (A3) 5XP
Defensive Slicing (B1) 10XP
Natural Programmer (C1) 15XP
Total: 35XP
Grand Total: 215XP

Starting Credits: 500
+2,500 (Duty)
+2,000 (Sleheyron)
-550 (Cloaking Coat)
-500 (Model 44 Blaster Pistol)
-1,000 (Escape Circuit)
-840 (2 Generic Remotes)
-500 (General Purpose Scanner)
-500 (Slicer Gear)
-250 (Signature Modulation Pad)
-250 (Something I can't remember)
-100 (Dataspike)
-75 (Datapad)
-125 (5 Emergency Repair Patches)
-90 (Disguise Kit)
-50 (Backpack)
-25 (Extra Reload)
-25 (Comlink [Handheld])

Integrated Gear (8/6):
Cloaking Coat (1)
(2) Generic Remotes (2)
Slicing Gear (2)
General Purpose Scanner (2)
Datapad (1)
Comlink (Handheld) (0)
Carried Gear (5/6):
Model 44 Blaster Pistol (1)
Signature Modulation Pad (2)
Dataspike (1)
Disguise Kit (1)
Extra Reload (1)
(3) Emergency Repair Patches (0)

Earned XP:
Starting XP: 180XP
4/18/2020 - 4/24/2020: 2XP
4/25/2020 - 5/1/2020: 2XP
5/4/2020: 4XP (May the Fourth be with you)
5/6/2020: 5XP (infiltrating Hokta's "palace")
5/2/2020 - 5/8/2020: 2XP
5/9/2020 - 5/15/2020: 2XP
5/16/2020 - 5/22/2020: 2XP
5/23/2020 - 5/29/2020: 2XP
6/3/2020: 10XP (finding the server)
5/30/2020 - 6/5/2020: 2XP
6/6/2020 - 6/12/2020: 2XP
6/13/2020 - 6/19/2020: 2XP
6/20/2020 - 6/26/2020: 2XP
6/27/2020 - 7/3/2020: 2XP
7/4/2020 - 7/10/2020: 2XP
7/11/2020 - 7/17/2020: 2XP
7/18/2020 - 7/24/2020: 2XP
7/25/2020 - 7/31/2020: 2XP
8/1/2020 - 8/7/2020: 2XP
Total: 231XP

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