Dr. Sicaedian by dchilton

Species
Cerean
Career
Consular
Specializations
Healer
System
Force and Destiny

2
Threshold 12
Current 12
Threshold 15
Current 15
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
1
4
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 1

0
100
0
2

Weapons & Armor

Personal Gear

Physician's Kit (2 encum, 400 cr)
Stimpack x4 (25 cr ea)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Healing Trance 1 72 Commit O For every full encounter O remains committed, heal 1 wound per rank of Healing Trance.
Surgeon 1 72 When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon.
Physician 2 72 When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician.
1 72
1 72

Force Powers

Force Rating
1
Power
Heal/Harm Basic Power
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy. (15 xp)
Upgrade Effect
1 Heal (light side Force user only): Spend force to heal a number of wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend force to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Power
Control
Description
(20 xp)
Upgrade Effect
1 Heal: If no # generated 3 target heals strain equal to wounds healed.
Harm: If any# were used to generate3 user heals strain equal to wounds inflicted.

Background

Motivation

Morality

Description

Other Notes

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