Ima Shi by JewishKnight51

Species
Kyuzo
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

5
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

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Characteristics

3
4
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Model 38 Sharpshooter's Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 3, Pierce 3
Damage
8
Critical
3
Kyuzo War Shield
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 1, Deflection 2, Disorient 1
Damage
4
Critical
4
Stealth Vibroknife
Range
Engaged
Skill
Melee
Pierce 1, Vicious 1
Damage
4
Critical
2
Disruptor Pistol
Range
Short
Skill
Ranged: Light
Vicious 4
Damage
10
Critical
2

20
11835
12/13

Weapons & Armor

Kyuzo War Shield- May be thrown using Ranged (Light) up to short range. It gains the limited ammo quality. Rolling 3 advantages allows the thrower to recover the shield from a ricochet.

Model 38 Sharpshooter's Rifle - Accurate 3, Pierce 3,(Can be outfited with Detonator Rounds for $450 credits apiece)

Disruptor Pistol - Whenever a critical injury is dealt, the minimum injury is the "Crippled" effect. May not be modified to increase range.

Stealth Vibroknife - Add 2 setback dice to Perception checks to find the steatlh knife on a person's body.

NightStalker Infiltration Suit - Add an automatic success to Stealth checks. Add an automatic disadvantage to social skills checks.

Custom Fit- Remove 2 setback die from Athletics and Stealth checks while wearing the armor.

Personal Gear

Telescopic Sight-Reduce the difficulty of long or extreme range combat checks by 1

Electronic Sighting System- Aim as an incidental once per round at short range. Decrease difficulty of Perception checks to locate the shooter in low light conditions by 1 (1x "Acc +1" Mod option)

Scanner Goggles - Allows sight through dark conditions at long range, remove setback from distance or light conditions.

Falsified Credentials - Requires Hard (3 difficulty) Computers check to determine that these credentials are fake using a scanner.
Without a scanner, requires a Daunting (4 difficulty) Perception check.

Aquata breather - Allows user to breathe underwater for 2 hours

Distress Beacon - Add 2 boost dice to Perception, Computers or Surveillance checks to find user

Utility Belt- +1 encumberance

5 Field Ration Packs- Provides enough food for 1 meal

Concealed Climbing Cord- It can be applied to any piece of gear. Counts as having a climbing cord and grappling hook.

Backpack - Adds 4 encumbrance

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dense Musculature 1 Species Once per round, as a maneuver, may suffer 3 strain to leap to any location vertically or horizontally within medium range
Grit 1 Assassin Gain +1 strain threshold
Lethal Blows 2 Assassin Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents
Stalker 2 Assassin Add advantage per rank of Stalker to all Stealth and Coordination checks
Dodge 1 Assassin When targeted by combat check, may perform a Dodge incidental to suffer a number strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number
Quick Strike 1 Assassin Add boost per rank of quick strike to combat checks against targets that have not acted yet this encounter
Jump Up 1 Assassin Once per round, may stand from seated or prone as an incidental
Precise Aim 1 Assassin Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greate than ranks in Precise Aim, then reduce target's melee and ranged defense by that number
Quick Draw 1 Assassin Once per round, draw or holster a weapon or accessible item as an incidental
Targeted Blow 1 Assassin After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit

Background

From a family of bounty hunter Kyuzos although all relatives have passed or are not around by the time Meemo Geisha comes of age.

Very secretive about his past but not in a suspicious manner.

Motivation

Protection of Meemo Geisha. Was a close friend of Geisha's mother and took up the responsibility of overseeing Geisha after her disappearance, along with other bounty hunters.

There seems to be another motivation for Shi to protect Geisha.

Lives and dies by a code he was raised on.

Obligations

16-Responsibility- Shi feels responsible for the protection of Geisha to a degree. After hearing small details of a bounty on a Pantoran and assuming Geisha was in danger they fled after the rest of their crew was destroyed. Shi will always defend Geisha and his loyalty towards him is unwavering, but betrayal will destroy that loyalty as betrayal is the most grievous offense to Shi.

Description

Bears a slight resemblance to the legendary Embo, but the rest of the crew cannot figure out if is a legitimate resemblance or down to their lack of contact with many Kyuzo.

Not very talkative and genuinely kind when not fulfilling a bounty.

Other Notes

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