Quera Lin by CoDefendant

Species
Gand
Career
Consular
Specializations
Niman Disciple
System
Force and Destiny

4
Threshold 13
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
2
5
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double-bladed lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Linked 1, Sunder, Unwieldy 3
Damage
6
Critical
2

0
295
1350
7/8

Weapons & Armor

Concealing Robes (+1 soak), Jedi Utility Belt, Double-bladed lightsaber

Personal Gear

Ammonia Breather, infrabinoculars (long-range sensors), datapad, 1 stimpack, holo-messenger

Assets & Resources

Critical Injuries & Conditions

Ammonia Breather [Incurable]- Treat non-ammonia atmospheres as rating 8 environments (8 damage per turn)

Talents

Name Rank Book & Page Description
Parry 2 FaD Core Rulebook When hit by a melee attack while wielding a lightsaber, suffer 3 strain to reduce damage by 4
Reflect 1 FaD Core Rulebook When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 3
Nobody's Fool 1 FaD Core Rulebook Upgrade difficulty of charm, coercion, or deception checks incoming once
Niman Technique 1 FaD Core Rulebook When making a check using the Lightsaber skill, may use willpower instead of brawn
Defensive Training 1 FaD Core Rulebook When wielding a lightsaber or melee weapon, the weapon gains the Defensive quality (rank 1)
Sun Djem 1 FaD Core Rulebook May spend [triumph] or [advantage] [advantage] with a successful Lightsaber attack to disarm an opponent
Dedication 1 FaD Core Rulebook gain +1 to a single characteristic

Force Powers

Force Rating
1
Power
Manipulate
Description
The force user may spend [Force Symbol] to cause one vehicle or starship he is engaged with to recover one system strain. The user may activate this multiple times.
Upgrade Effect
Control Ongoing effect: commit [Force Die]. One damaged weapon or item counts as being undamaged.
Control Ongoing effect: commit [Force Die]. Increase the system strain threshold of 1 vehicle or starship at engaged range by 3 per [Force Die] committed.
Strength When using this power, spend [Force Symbol] to cause targets to recover 1 additional strain or system strain, or heal 1 additional wound for every strength upgrade purchased.

Background

Quera Lin was born a noble on the planet Gand, where she displayed her first signs of force sensitivity at a noble gathering. Having accidentally dropped a beverage, she subconsciously repaired it with her force ability. When she confessed what had happened, she only began showing more and more signs of force later on in life. Eventually she became a jedi initiate, imbued with wisdom from both training and self-discipline. She quickly excelled at any task involving willpower, and was a skilled Niman form user. Now a padawan, Quera waits for her first task, in hopes to become a jedi knight.

Motivation

Cause- Equality- All beings should be treated with respect, and those who do not have any are in need of it

Morality

Rating-70
Strength- Mercy (Quera shows mercy towards her foes. She can spare the defenseless, will help a helpless enemy, and generally does not abuse a position of strength).
Weakness- Obsession (When Quera thinks of accomplishing something, she does not stop until it's no longer worth the attempt or until she succeeds).
Duty- Political Support (Unless if it can make a difference, words are much mightier than weapons. Rather than fight, Quera attempts to convince separatists she comes across, as long as there is room for logical debate)

Description

See: portrait.

Other Notes

This character is heroic level of play.

Gand (Lungs w/+10xp Morality)=120 XP, Brawn 2-3 (30), Willpower 3-4 (40), Presence 1-2 (20), Agility 2-3 (30)= 120 XP. Discipline 1 so far
Consular= Knowledge (Education), Knowledge (Lore), Negotiation, Niman Disciple= Lightsaber, Negotiation
Talents- Parry, Nobody's Fool, Reflect, Grit (20 XP), Niman Technique, Defensive Training (20 XP), Parry (15 XP), Sun Djem (20 XP), Dedication (25 XP)= 100 XP
Characteristics+Talents=220 XP, 50 XP remaining
Skills- Cool 2 (15 XP), Lightsaber [Willpower] 1-3 (25) = 40 XP, 10 XP remaining
Force Power- Manipulate, 0 XP remaining

Credits- 9,000 (Heroic Level) / -6,000 (Jedi Kit+Double-Bladed Lightsaber), -850 (500 Long-range infrabinoculars, 75 data pad, 25 for 1 stimpack, 250 holo-messenger)
9,000-6,850=2150 -50 credits (on character)= 2,100 credits - 700 credits for 7 crystal mods= 1,400 credits

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