Kar'Tann by Kartann

Species
Human
Career
Smuggler
Specializations
Gunslinger
System
Force and Destiny

0
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 1
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 2
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Slugthrower
Range
Short
Skill
Ranged: Light
Multiple projectiles, limited ammo 6
Damage
5
Critical
4
Quick trigger
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
6
Critical
3
Boot blade
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Explorers knife
Range
Engaged
Skill
Melee
Vicious 1 +1 boost to survival check
Damage
1
Critical
3

0
13000

Weapons & Armor

Personal Gear

avabush spice
sleep pack
rancor venom (paralyze)

Wookie Bandolier (12 slots)


weapons maintenance kit
lockpick
concealed escape kit
antidote kit

Assets & Resources

Critical Injuries & Conditions

3 strain from rolled ankle

Talents

Name Rank Book & Page Description
improved Quick Draw 2 Once per round, draw or holster a weapon or accessible item as an incidental
Quick Strike 2 Add Blue Die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
sorry about the mess 1 decrease the critical rating of a weapon by 1 (to a minimum of one ) against targets that have not acted yet
dodge 1 when targeted by a combat check, may perform a dodge incidental to suffer a number of strain no greater than ranks of dodge then upgrade the difficulty of the check by that number
grit 1 gain +1 strain threshold
Call em 1 do not add _ to combat checks due to the aim manuver checks
lethal blows 1 add +10 rank of lethal blows to any critical injury results inflicted on opponents

Background

Motivation

Morality

Description

Other Notes

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