Darin Antares by Namillus

Species
Corellian Human
Career
Hired Gun
Specializations
Mercenary Soldier, Corellian Academy Cadet
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 12
Current 1
Ranged 1
Melee 1

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Characteristics

2
3
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

SKZ Sporting Blaster
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
8
Critical
4

0
110
80
14/14

Weapons & Armor

SKZ Sporting Blaster - HP4; Encum 3.
Type III "Berethron" Personal Modular Armour - HP3; Soak 1; Def 1; Encum 0 (Worn).
Adverse Environment Gear - HP1; Soak 1; Encum 2.

Personal Gear

Military Pack (Cmb 2, Enc +6) - 60
Long-Range Comlink - 200, Enc 2
Utility Belt (Enc +1) - 25
Datapad - 75, Enc 1
Extra Reloads x4 - 100, Enc 1 Each.
Glow Rod x1 - 10, Enc 1
Macrobinoculars - 100, Enc 1

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command 1 EotE Core 79 Add [Boost] per Talent Rank to Leadership checks. Affected targets add 1 [Boost] to all Discipline checks for next 24 hours.
Second Wind 1 EotE Core 79 Once per encounter, may use Second Wind incidental to recover Strain equal to Talent Ranks.

Background

Motivation

Squadmates - Darin's loyalty, first and foremost, is to anyone he has shed blood alongside or in defense of.

Duties

Description

Other Notes

For purchases of talents, read the parenthetical numbers as the talent's position on the tree as follows; (specialization,row,column).

Starting Skills:
Species: Piloting (Space).
Career: Discipline, Piloting (Planetary), Resilience, Vigilance.
Specialization: Leadership, Ranged (Heavy).

Starting XP: 110
Agility 3 - 30 XP
Presence 3 - 30 XP
Specialization: Imperial Academy Cadet - 20 XP
Intellect 3 - 30 XP

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