Stalker |
1 |
Forged in Battle: 31 |
Add [Boost] per rank of Stalker to Stealth and Coordination checks. |
Disorient |
1 |
Forged in Battle: 31 |
After hitting with combat check, may spend [Advantagex2] to disorient target for number of rounds equal to ranks in Disorient. |
Prime Positions |
1 |
Forged in Battle: 31 |
When this character or an ally in short range takes cover, he increases soak against ranged attacks by 1 per rank of Prime Positions until he leaves that cover. |
Push Aside |
1 |
Dawn of the Rebellion: 99 |
After making a successful Melee, Brawl, or Lightsaber combat check against an engaged foe, may force the foe to move to short range in a direction of the opponent's choosing. Spend [triumph] to cause the opponent to fall prone after moving. |
Extended Reach |
1 |
Dawn of the Rebellion: 99 |
While armed with a two-handed melee weapon, may suffer one strain to make a Melee combat check with that weapon targeting an enemy at up to short range. |
Alliance Training (Y WING) |
1 |
|
Once per encounter, may use Alliance Training as an incidental. Reroll 1 positive dice from any Piloting/Gunnery/Cimputer check in a vehicle that you have Alliance Training in. |
Disciple of Lore |
1 |
Dawn of the Rebellion: 99 |
Once per round, may suffer 1 strain to decrease the difficulty of the next Knowledge (Lore) check a number of times equal to ranks in Disciple of Lore |
As The Force Wills It |
1 |
Dawn of the Rebellion: 99 |
May make an Easy Knowledge (lore) check to heal strain at the end of an encounter. Triumph heals all strain. |
Expert Tracker |
1 |
Forged in Battle: 31 |
Remove one setback per rank from checks to find tracks or track targets. Decrease time to track a target by half. |