Trooper Jeera Ekkar [Rebelion] by FoxyDMVT

Species
Mon Calamari
Career
Soldier
Specializations
Sharpshooter
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

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Characteristics

2
4
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Truncheon
Range
Engaged
Skill
Melee
Disorient 2
Damage
+2
Critical
5
Stun Grenade
Range
Short
Skill
Ranged: Light
Dissorient 3, Stun Damage, Blast 8, Limited Ammo 1
Damage
8
Critical
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

5
100
330
8

Weapons & Armor

Light Blaster Pistol
Heavy Clothing
Truncheon
Blaster Rifle
Frag Grenade
Stun Granade

Personal Gear

Rebreather

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Amphibious 1 Can breath Underwater without penalty and never suffer movement penalties for traveling through water.
Sniper Shot 1 Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of their ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range).
Brace 1 As a maneuver, the character may Brace themself. This allows the character to remove one setback die per rank of Brace from their next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other physical obstacles that would make a skill check more difficult.
True Aim 1 Once per round, before the character makes a ranged attack, [they] may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades [their] attack roll once per rank of True Aim.

Background

As a member of the Mon Calamari Troopers, Ekkar is a proven combatant in the water. However His drive to prove the skill of the Mon Calamari on land drove him to become an agent for the rebellion.

Motivation

They simply wish to prove not just their own worth but the worth of the entire Mon Calamar Species as land combatants.

They seek to uphold the values of King Lee-Char and the Mon-Calamari and seek to retake their home

Duties

Combat Superiority: 12

A Mon Calamari Trooper sets out to prove they can be as effective out of the water as they are in the water and break the stigma of the Mon Calamarians being only suited for Ship to Ship Combat. They serve the Flegling Rebellion awaiting the day the flotilla can strike back at the empire.

Description

Other Notes

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