|
Command x5 |
|
Commodore/Strategist/Figurehead |
Add one boost per rank to all Leadership, all affected targets add a boost per rank to all Discipline checks for next 24h |
|
Commanding Presence x3 |
|
Commodore/Figurehead |
Remove one setback per rank from all leadership and cool checks |
|
Fire Control |
|
Commodore |
Action; All combat checks from this Ship/Vic count as one sil higher |
|
Dedication x3 |
|
Commodore/Strategist/Figurehead |
(Pres), (Wis), (Cun) |
|
Ready For Anythingx2 |
|
Strategist |
Remove one setback per rank on Mass Combat checks, and vigilance and cool checks. |
|
Master Strategist |
|
Strategist |
Once per phase during mass combat, may suffer 2 strain to decrease difficulty of said Mass Combat check. |
|
Grit x5 |
|
Commodore/Strategist/Figure head |
+1 strain |
|
Rapid Reaction x2 |
|
Commodore |
Suffer Strain equal to ranks, gain automatic success on init equal to strain taken. |
|
Positive Spin |
|
Figurehead |
When duty increases, it increases by one bundle (5) |
|
Improved Commanding Presence |
|
Figurehead |
Once per session, make an opposed Cool vs Discipline to force a target to leave the encounter. |
|
Natural Leader |
|
Figurehead |
Re-Roll one Cool or Leadership check |