CT-8275 "Driz" by P47Thunderbolt

Species
Clone
Career
Soldier
Specializations
Sharpshooter, Clone Trooper
System
Age of Rebellion

6
Threshold 14
Current 9
Threshold 13
Current 11
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1 +2B
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1 +2B
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2 TA, SS
Ranged: Heavy (Ag) X 3 TA, SS, DA
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DC-15 Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Pierce 1, Stun setting, -1S, TOS
Damage
10
Critical
3
DC-17 Hand Blaster
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun setting
Damage
7
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Thermal Detonator
Range
Short
Skill
Ranged: Light
Blast 15, Breach 1, Vicious 4, Limited Ammo 1
Damage
20
Critical
2

10
175
11/12

Weapons & Armor

Phase I Clone Trooper Armor
DC-15 Blaster Rifle (4/4: Telescopic Optical Sight, Custom Grip, Weapon Sling, Ascension Gun)
DC-17 Hand Blaster (1/3: SoroSuub True-Site System)
(0) Thermal Detonator
(0) Frag Grenades

Personal Gear

Utility Belt
Load-Bearing Gear
Extra Reload

Assets & Resources

Critical Injuries & Conditions

Easy: Minor Nick

Talents

Name Rank Book & Page Description
Physical Training [Species] [CT] 2 AoR CRB 154 The character adds 1 Boost per rank of Physical Training to his Athletics and Resilience checks.
Clanker Killer [CT] 1 RotS 38 Before rolling a combat check that targets a droid (including a droid vehicle or a vehicle piloted by a droid), the character may remove Boost up to their ranks in Clanker Killer from the pool, and add an equal number of Success or Advantage (in any combination) to the results.
Sniper Shot [SS] 1 AoR CRB 156 Once per round before making a non-thrown ranged attack, the character may perform a Maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank. For each rank beyond the normal maximum range of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to the longer range).
True Aim [SS] 1 AoR CRB 158 Once per round, before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades his attack roll once per rank of True Aim.
Deadly Accuracy [CT] 1 AoR CRB 145 The character may add his ranks in Ranged (Heavy) as additional damage to one hit of a successful Ranged (Heavy) attack made with non-starship/vehicle weapons.

Background

Like all clone troopers, CT-8275 was decanted on Kamino. He was raised through the daily (and sometimes nightly) ritual of flash-training, lectures from Cuy'val Dar, and live-fire exercises. He excelled in marksmanship, and due to his pessimistic demeanor, he received the nickname "Driz" as a derivative of drizzle.
Once he got out in the wider galaxy, he started to become somewhat disillusioned, knowing he wanted something outside the GAR one day, but not fully understanding what or why. As he began thinking about this more, he became perpetually gloomy. He eventually tried to cut himself off from these thoughts by trying to convince himself that he doesn't and fully committing himself to the orders and regulations that dictate daily life in the GAR.

Motivation

Ambition: Something More
As much as he won't admit it to himself, he wants something outside the GAR one day. Because he knows it won't end well, he tries to convince himself that he doesn't. And so:

Belief: Good Soldiers Follow Orders
He clings to orders and regulations, letting them define him and give him purpose, allowing him to lose himself in something greater by becoming part of a machine.

Duties

(-5=5 XP)
Personnel (7):
We're all gonna die sooner or later in this war (probably sooner), but we may as well drag out our misery as long as we can. So no stupid risks, okay? If there's going to- ah, nevermind.
On a lighter note, if we're born to die we may as well go out doing something useful. The civvies have families and lives, preserving those seems like a worthwhile goal. In the unlikely event we win this shabla war, what's the point if there isn't anyone around to enjoy it?

Description

Pretty much like all other clones, though he keeps his hair cut a bit shorter.

Other Notes

XP:
Characteristics:
Brawn (3) 30XP
Agility (3) 30XP
Cunning (3) 30XP
Total: 90XP
Species Bonus:
Resilience, Knowledge (Warfare)
Career Skills:
Athletics, Survival, Ranged (Light), Ranged (Heavy)
Spec Skills:
Ranged (Light), Ranged (Heavy)
Skills:
Ranged (Heavy) (3) 15XP
Total: 15XP
Talents:
Sharpshooter (starting spec):
Sniper Shot (A2) 5XP
True Aim (B2) 10XP
Total: 15XP
Clone Trooper (free spec):
Physical Training (2) (A2) 5XP
Clanker Killer (B2) 10XP
Armor Master (C1) 15XP
Deadly Accuracy (C2) 15XP
Total: 45XP
Grand Total: 165XP

Encumbrance:
Phase I Clone Trooper Armor (4-3=1)
DC-15 Blaster Rifle (7)
DC-17 Hand Blaster (2)
Frag Grenade OR Thermal Detonator (1)
Extra Reload (1)
Total: 12/12 (currently no grenade, 11/12)

Earned XP:
Starting: 140
Duty: +10
Investigation of Ohma-D'un: 25XP
Total: 175XP

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