Specializations
Shii-Cho Knight, Aggressor
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
2 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
X |
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
|
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
1 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
X |
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
3 |
|
|
| Melee (Br) |
X |
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Crossguard |
Range
Engaged |
Skill
Lightsaber |
|
|
Breach 1, Sunder, Burn 2, Vicious 1, Defensive 2
|
Damage
8 |
Critical
3 |
Weapons & Armor
Crossguard Saber- Spend three threat to disarm opponent
Armored Robes
Critical Injuries & Conditions
Compromised, increase difficulty for the rest of encounter.
Talents
| Name |
Rank |
Book & Page |
Description |
|
Intimidating |
1 |
FD99 |
May suffer strain to downgrade difficulty of Coercion checks or upgrade defence against Corecion, can not exceed ranks |
|
Fearsome |
2 |
FD99 |
When engaged may force enemy to make a two difficulty fear check |
|
Force Rating +1 |
1 |
FD99 |
|
|
Parry |
2 |
FD100 |
Suffer 3 strain to reduce damage by 4 |
|
Durable |
1 |
FD100 |
Reduce crit by 10 |
|
Defensive Training |
1 |
FD100 |
Lightsaber gains defensive 1 |
|
Sun Djem |
1 |
FD100 |
May spend triumph or 2 Advantage to disarm opponent |
|
Toughened |
1 |
|
|
|
Adversary |
2 |
|
|
Force Powers
Power
Move
Description
May move an object up to sil 1 medium range. (Three force points)
| Upgrade |
Effect |
|
Strength |
|
|
Control |
|
|
Range |
|
Power
Bind
Description
Spend force to immobilize a target in short range until the end of the user's next turn. Each force also deal one wound ignoring soak.
| Upgrade |
Effect |
|
Control |
Spend a force, whenever a target takes an action they suffer 2 strain |