Improved Multiple Opponents (Gain 1 boost for each opponent engaged with)
Power From Pain - Passive;
Increase Force Rating by # of Critical Injuries
Personal Gear
Greatsaber
- Extended Hilt
- Corrupted Crystal
- Krayt Dragon Pearl
- Superior
- Cyclic Array w/ 2 extra Crystals
- Custom Grip (remove 2 setback, 1 boost)
- 3 auto Dark Pips, 2 auto advantage
Assets & Resources
Sith Augmented Armor; 2x Automatic Adv on Discipline; Cortosis
Healing Accelerant Talisman (1 Adv to heal 2 strain)
STIMPACKS
On first turn of combat, each makes 3r 2p difficulty Fear check.
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Adversary
4
Improved Parry; Unarmed
8
Improved Reflect
8
Supreme Precision Strike
1
1 strain for Easy, 2 Average, 3 Hard
Supreme Field Commander
1
Supreme Scathing Tirade
1
Average Coercion: 1 target per successes in short, 1 adv for additional strain, setback for enemies, 1 strain as maneuver
Disruptive Strike
1
Falling Avalanche
1
Side Step
2
Supreme Terrify
1
Average Coercion: Add force rating, disorient target within medium per successs, two advantage to extend duration, force pip to immobilize, triumph to stagger, 2 strain as maneuver