R3D-W01F by element1470

Species
Gank
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
40
1409
9/14

Weapons & Armor

Blaster Rifle (HP 4)
Combat Knife (HP 0)
Heavy Clothing (HP 0)

Personal Gear

Modular Backpack+2 pouches (+5)
Utility Belt (+1)
Commlink - handlheld (0)
Binders (0)
Restraining Bolt (0)
Stimpack x3 (0)
Rations x2 (0)
Blaster Rifle (4)
Combat Knife (1)
Medpac (2)
Blaster Pistol (1) x2

Assets & Resources

Cybernetics (Threshold 3/6)
-Gank Comm Implant (Forcibly removed)
-Q-22 Retinal Tracker: Adv on Heavy
-Cybernetic Respirator: provides permanent benefits (+1 Blooded as well)
-Neural Recorder: EASY Discipline check to recall information recorded

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Core 59 +1 strain threshold
Lethal Blows 1 " +10 per rank to any Critical Injury results
Stalker 1 " Add BLUE per rank to Stealth and Coordination
Dodge 1 " When targeted, incidental, to suffer strain up to ranks to increase difficulty
Quick Draw 1 " Once/round draw or holster weapon as an incidental
Blooded 1 Core 61 Add BLUE per rank to Resilience to resist poison, decrease effct 1 round/rnk

Background

Red is in it for the money, or so he tells himself. Red was a member of a Pack that trained from birth to serve as the agents of the ____ Hutt family on Nar Shaddaa. But 5 years ago R3D _______ and may have been the cause of the other 6 members of his pack and his boss to be killed. Or so he thinks. He blames himself, regardless if it is true. After buying out his remaining service at the estate sale, he went on a big bender and forcibly removed his Gank Comm Link; a decision he regrets almost everyday. Though as self-loathing as he may be, he also blames the Hutts' nature and how they think lives are currency for petty slights. His self doubt and sadness rarely ever makes it to the surface though, as he knows how that would effect business. Nothing matters more than the bottom line: not people, not principles, not purpose. Money is power, and power keeps you alive. Do the job, get paid. Repeat until dead.

Motivation

1) My Code: Always Get Paid
2) Bounty Hunter's Code but secondary to 1
3) My crew is my pack, and I will protect them at all costs
4) If 1 contradicts 3 = get angry

Obligations

(15) Blackmail: I killed _____ and ______ has video proof from my eye camera

Description

Red is a tall athletic Gank with a wry wit, and a smile you can't see, but know is there. He wears a mask at all times that integrates into the cybernetics with his skull to allow for easier attachment. His face and his right armor pauldron are painted with a strip of red, and his chest plate has red claw mark across it.
Red likes to think he's purely pragmatic, but often his form of pragmatism has a direct benefit in the moment but not in the long run.

In the McDonald's triangle he is half way between "McDonald's! McDonald's! McDonald's!" and "Pulls in and orders one black coffee"

Other Notes

- looking to get the grappling hook gun (450), Precision X Marksmen Rifle (1500), Subdoer-9 (1,250) in Bounty Hunter book
- Also trying for that Mandalorian armor (6000 R)
-[also, long term would love to get a Nightstinger Blaster Rifle, but there is no way Red even knows they exist]
-Biofeedback regulator (3000) in Technician book adds +2 to cybernetic threshold

-Will spec into Survivalist
-May spec into the Technician: Cyber Tech tree

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