Nara by Sneky

Species
Twi'lek
Career
Seeker
Specializations
Ataru Striker, Performer
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 1
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Hunting Rifle
Range
Long
Skill
Ranged: Heavy
Accurate 1, Cumbersome 2
Damage
7
Critical
5
Training Saber
Range
Engaged
Skill
Lightsaber
Damage
Critical

0
1060
1350

Weapons & Armor

Night Sister Energy Bow

Performance Attire +1 boost die

Personal Gear

Assets & Resources

Critical Injuries & Conditions

N/A

Talents

Name Rank Book & Page Description
Jump Up 1 Core Rules; page 90 Active; Once per round, may stand from seated or prone as an incidental.
Smooth Talker 1 Far Horizon; Page 32 Active; When first acquired choose 1 skill; Charm, Coercion, Deception, or Negotiation. When making checks with that skill,spend one {Triumph} to gain additional {Success} equal to ranks in Smooth Talker
Distracting Behavior 1 Far Horizon; Page 32 Active; Make a Distracting Behaviour maneuver and suffer strain no greater than ranks in Cunning, equal number of NPCs suffer {Threat} on checks. Range increases with additional ranks.
Convincing 1 Far Horizon; Page 32 Passive; Remove {SetBack Die} per rank of Convincing Demeanor from Deception or Skulduggery checks.
Dodge 1 Far Horizon; Page 32 Active; When targeted by combat check, may preform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Ataru technique 1 Core Rules; page 90 Passive; When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.

Background

Characters who recognize their Force potential do not
always readily acknowledge its spiritual associations.
Some see their powers and talents as tools they can
use to advance their lives or accomplish their goals.
This may help them to be more successful in their ca-
reer of choice, enabling them to transform the world in
a way that fits with their personal philosophies.
Many deny the fundamental goodness or evil of the
Force, insisting that consequences for success and fail-
ure are far more important than any spiritual elements.
Such characters are no more or less likely to make
choices or perform actions that could be classified as
“good” than those that could be classified as “evil.”
Flowever, in their minds, their preference for a certain
moral choice is independent of the powers they wield.
This can prove problematic if, for example, a character
believes his righteous anger is a reasonable motivator
for his actions. Such a character may constantly flirt
with the dark side of the Force and never realize it.
Learning or denying Force philosophies and his-
tories invariably plays into the stories of characters
from this background. Eventually, the character likely
learns of the truth of the Force. Whether he embraces
this knowledge or denies it and continues on his cho-
sen path can prove to be a very interesting opportu-
nity for character development

Motivation

Survival: In a galaxy where simply being a Force user can be a death sentence, the character's primary concern is survival
He's willing to do what it takes to make sure he lives another day.

Morality

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Compassion: A character cares about the tribulations others face, and wants to help those he comes across. His compassion may lead to self-sacrifice to those who may need it.

Hatred: The Galaxy can be a cruel and heartless place, and compassion can quickly turn to hatred of the individual or situation(s), that cause others to suffer. When a character's mind rolls with simmering hatred, that hatred may be all too slow to fade.

Description

Racial abilities:
Desert Dwellers: Remove 1 setback die imposed due to arid or hot environment.

Other Notes

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