Garm Terren by Craftidore

Species
Human
Career
Spy
Specializations
Courier, Recruit
System
Age of Rebellion

5
Threshold 13
Current 9
Threshold 12
Current 4
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) X 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Xerrol Nightstinger
Range
Extreme
Skill
Ranged: Heavy
Accurate 2, Cumbersome 3, Pierce 1, Stun Setting (and can add Slow Firing 2 to shoot invisible blaster bolts for a maneuver)
Damage
10
Critical
2
Stealth Vibroknife
Range
Engaged
Skill
Melee
Pierce 1; Vicious 1;
Damage
+1
Critical
2

10
200
0
8/8

Weapons & Armor

Xerrol Corporation Nightstinger (I have a very nice GM, who let me spend some DPs to get it).
Light Amphibious Stormtrooper Armor
{
Remove 2 Setbacks from coastal environment;
Built in Commlink; Scanner Goggles; and Breathmask;
}

Personal Gear

Extra Reload;
3 Field Rations;
Utility Best;
1 Stimpack;

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Shortcut 1 Cyphers and Masks 25 During a chase, the character adds a Boost equal to his ranks in Shortcut to any checks made to catch or escape an opponent.
Swift 1 Cyphers and Masks 25 The character does not suffer the penalties for moving through difficult terrain (he moves through it at normal speed, without spending additional maneuvers).
Indistinguishable 1 Cyphers and Masks 25 The character's appearance is so common that people have a hard time identifying distinguishing traits. Opposing characters upgrade the difficulty of any checks made to identify him once per rank of Indistinguishable.
Hidden Storage 1 Cyphers and Masks 25 Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to hold a total encumbrance value of items more than the character's ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable difficulty.
Tactical Combat Training 1 AoR somewhere near the end of the careers section Adds Melee and Ranged Heavy as career skills

Background

Motivation

Duties

Internal Security (10)

Description

Other Notes

Return to Top