- Jedi Utility Belt - (Contains 3 days of food, an emergency medpac, Jedi multi-tool, glow rod, comlink and aquata breather.)
- Bardottan Sphere - (Using the sphere increases force rating by 1. One may sacrifice a force user to the sphere and increase their own force rating by the same as the sacrificed individual. A character using the sphere gains 5 conflict.)
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Grit
Gain +1 Strain Threshold
Stimpack Specialization
Stimpacks heal 1 additional wound per rank of Stimpack Specialization
Stim Application
Take the Stim Application action; make a (2 purple) Medicine check. If successful, one Engaged ally increases one characteristic by 1 for the encounter and suffers 4 strain.
Alchemical Arts
After making a check to craft a potion or talisman, may suffer Strain up to twice ranks in Alchemical Arts. For ever two Strain, add light or dark to results.
Nobody's Fool
May upgrade the difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool.
Niman Technique
When making a check with the Lightsaber skill, the character may use Willpower instead of Brawn.
Force Powers
Force Rating
1
Power
Heal/Harm
Description
Heal: Light side Force user only. Spend Light/Dark to heal a number of Wounds equal to Intellect from an Engaged living creature (including user).
Harm: Spend Light/Dark to inflict a number of Wounds equal to Intellect (ignoring Soak) on an Engaged living target. The user gains 1 Conflict.
Upgrade
Effect
Control
Heal: If no dark generated Light/Dark, target heals Strain equal to Wounds healed. Harm: If any dark were used to generate Light/Dark, user heals Strain equal to Wounds inflicted.