Edge of the Empire
| Threshold | 22 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 3 | ||
| Brawl (Br) | X | 5 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibroknuckles |
RangeEngaged |
SkillBrawl |
|
| Pierce 1 Vicious 1 |
Damagebr(+1) |
Critical2 |
|
| Shock Boots |
RangeEngaged |
SkillBrawl |
|
| Disorient 3 Stun 3 |
Damagebr |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Special Ability | Wookies begin the game with one rank in bawl. | ||
| Wookie Rage | When a Wookie has suffered any wounds, he deals +1 damage to brawl and melee attacks. When a Wookie is Critically Injured he instead deals +2 damage to brawl and melee attacks. | ||
| grit | 5xp | +1 strain | |
| precision strike | 5xp | When hitting a critical strike with melee/brawl/lightsaber may change result to any easy critical injury | |
| grit | 10xp | +1 strain | |
| martial grace | 10xp | once per round, take 2 strain to add damage to brawl checks with coordination ranks. | |
| iron body | 15xp | remove setback per iron body for coordination and resilience checks. remove 1 crit rating for unarmed attacks. | |
| improved precision strike | 15xp | like above but up to average | |
| grit | 20xp | +1 strain | |
| toughened | 10xp | +2 wound |