Edge of the Empire
| Threshold | 20 |
| Current | 0 |
| Threshold | 17 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 3 | |||
| Charm (Cun) | 3 | |||
| Coercion (Will) | 3 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | 4 | |||
| Coordination (Ag) | 3 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 4 | |||
| Leadership (Pr) | 5 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 1 | |||
| Negotiation (Cun) | 2 | |||
| Perception (Cun) | 3 | |||
| Piloting: Planetary (Ag) | 3 | |||
| Piloting: Space (Ag) | 1 | |||
| Resilience (Br) | 3 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 2 | |||
| Survival (Cun) | 2 | |||
| Vigilance (Will) | 4 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 2 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 5 | |||
| Ranged: Light (Ag) | 4 | |||
| Ranged: Heavy (Ag) | 4 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 3 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 5 | |||
| Knowledge: Xenology (Int) | 2 |
| Integrated wrist blaster |
RangeLong |
SkillRanged: Light |
|
| Linked 1 |
Damage8 |
Critical3 |
|
| Integrated vibromachetes |
RangeShort |
SkillMelee |
|
| Linked 2. Sunder. Pierce 1. Vicious 1 |
Damage+ 2 |
Critical2 |
|
| Concussion mini missile (leg launcher x 2) |
RangeExtreme |
SkillGunnery |
|
| Concussive 3, Blast 10, Disorient 5, Guided 2, Limited Ammo 2 |
Damage14 |
Critical4 |
|
| Chest mounted Bola Launcher |
RangeShort |
SkillRanged: Light |
|
| Ensnare 3. Knockdown. Limited ammo 2. |
Damage2 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| True Aim | 1 | Upgrade range attacks by 1 by taking this maneuver. Also gain benefit of aim. | |
| Durable | 5 | Decrease crit by 50 | |
| Adversary | 3 | Upgrade attack's against them three times | |
| Crippling Blow | 1 | Upgrade attack difficulty once. If successful, target suffers 1 strain whenever they move for the rest of the encounter | |
| Frenzied attack | 2 | Upgrade melee attack twice. Take 2 strain. | |
| Lethal blows | 3 | Add 30 to crit hits | |
| 4 arms | 1 | May perform one extra free maneuver each turn | |
| Scathing Tirade (improved) | 1 | Enemy within short range. Perform average coercion check. Each success = 1 strain on 1 enemy. Each advantage can add 1 strain to a target already affected. Every affected target suffers a setback for 3 rounds. | |
| Parry | 3 | When struck by melee, suffer 3 strain to decrease damage by 5. |