Edge of the Empire
| Threshold | 15 |
| Current | 15 |
| Threshold | 12 |
| Current | 2 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 2 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 1 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Int) | X | 0 | ||
| Survival (Int) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Int) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| brass knuckles |
RangeEngaged |
SkillBrawl |
|
| disorient +3 |
Damage1+1(jury rigged) |
Critical4 |
|
| holdout blaster |
RangeShort |
SkillRanged: Light |
|
| stun setting |
Damage5 |
Critical4 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage1 |
Critical3 |
||
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| stun setting |
Damage9 |
Critical3 |
|
| Flame Projector |
RangeShort |
SkillRanged: Heavy |
|
| Burn 3. Blast 8 |
Damage8 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| toughened | 1 | EotE -60 | Gain +2 wound threshold (passive) |
| jury rigged | 1 | EotE -60 | Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. |
| enduring | 1 | EotE - 135 | Character gains + 1 soak value per rank of Enduring (droid gets it by default) |
| defensive stance | 1 | EotE -60 | Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. |
| disorient | 1 | EotE -60 | After hitting with combat check, may spend 2 advantages to disorient target for num- ber of rounds equal to ranks in Disorient. |
| armor master | 1 | EotE -60 | When wearing armor, increase total soak value by I |