Edge of the Empire
| Threshold | 11 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 2 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 4 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 3 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | 2 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | X | 3 | ||
| Melee (Br) | 3 | |||
| Ranged: Light (Ag) | 4 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 3 | |||
| Knowledge: Underworld (Int) | 3 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| BLACK MARKET CONTACTS | 2 | When purchasing illegal goods, may reduce rarity by 1 per rank, increasing cost by 50% of base cost per reduction. | |
| CONVINCING DEMEANOR | 2 | Remove setback black die per rank of Convincing Demeanor from Deception or Skulduggery checks. | |
| QUICK DRAW | 2 | Once per round, draw or holster a weapon or item as an incidental. | |
| RAPID REACTION | 2 | Suffer a number of strain up to ranks in Rapid Reaction to add an equal number of s to initiative checks. | |
| QUICK STRIKE | 1 | Add blue boost dice per rank of Quick Strike to combat checks against targets that have not acted yet this encounter | |
| SIDE STEP | 1 | Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round | |
| STREET SMARTS | 1 | Remove black setback die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. | |
| QUICK DRAW | 2 | Twice per round, draw or holster a weapon or item as an incidental. |