Kem Harr by Kaleladin

Species
Mandalorian Human
Career
Bounty Hunter
Specializations
Death Watch Warrior
System
Edge of the Empire

7
Threshold 16
Current 16
Threshold 14
Current 14
Ranged 1
Melee 2

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Z-6 Jetpack
Range
Long
Skill
Ranged: Heavy
Blast 10, Breach 1, Inaccurate 1, Limited Ammo 1, Prepare 1
Damage
15
Critical
3
Whipcord Thrower
Range
Short
Skill
Melee
Ensnare 2
Damage
+1
Critical
5
WESTAR-35 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun setting
Damage
6
Critical
2
Kal
Range
Engaged
Skill
Melee
Cortosis, Sunder, Vicious 2
Damage
+2
Critical
2

0
300

Weapons & Armor

Mandalorian armor w/ integrated comlink, vacuum-sealed, enhanced optics suite (remove up to 2 setback dice from combat, Perception, and Vigilance checks based on visual disturbance), tracking system (upgrade checks to track designated target by 1), superior armor customization, portable plasma shield (incidental to activate, grants Defensive 1), and whipcord thrower
Z-6 jetpack w/ integrated missile launcher
WESTAR-35 blaster pistol
Kal

Personal Gear

Assets & Resources

Firespray System Patrol Craft

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Death Watch Warrior Gain +2 wound threshold
Grit 1 Gain +1 strain threshold
Armor Master 1 When wearing armor, increase total soak value by 1
Side Step 2 Once per round, may perform Side Step maneuver: suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step
Jump Up 1 Once per round, may stand from seated or prone as an incidental
Jetpack Expertise 1 May spend Advantage from checks to remove 1 system strain their jetpack
Point Blank 2 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) skills at short range or engaged
Hit and Run 1 After completing an attack targeting engaged opponent, may immediately move to short range via jetpack
Death From Above 1 Once per encounter, inflict 1 system strain on jetpack and make a Hard Piloting (Planetary) check. For each success, one adversary in short range is knocked prone. May spend Triumph to stagger one affected target

Background

Motivation

Obligations

Description

Other Notes

Z-6 Jetpack: silhouette 1, speed 2, handling 0, system strain 3/3

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