Dueno Rahl by jedichef408

Species
Iakaru
Career
Hired Gun
Specializations
Maurader
System
Edge of the Empire

3
Threshold 17
Current 0
Threshold 10
Current 0
Ranged 0
Melee 0

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Characteristics

4
3
3
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Corellian Cutlass
Range
Engaged
Skill
Melee
Defense 1, Vicious 1
Damage
Brawl +2
Critical
3

6

Weapons & Armor

A/KT Shockrider Crash Suit
MELEE DEF
0
RANGED DEF
0
SOAK
2
ENCUM
2
HARD POINTS
1
RARITY
3
COST TO BUY
3,000

Personal Gear

Com Scrambler

Com scramblers are radio and data encryption suites used to secure communications in the field. They can be attached to most comlinks and vehicle-mounted radios, and only those individuals with a linked scrambler can decode the transmissions. Their small size and relative rarity make them easy to conceal, which is a serious plus as the use and/or possession of a com scrambler by civilians is a serious crime in most places ruled by the Galactic Empire. Using a com scrambler adds 1 black dice to any checks made to decode and understand an encrypted transmission.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 5 145 Gain +2 wound threshold
Feral Strength 10 135 Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.
Toughened 10 145 Gain +2 wound threshold
Heroic Fortune 10 137 May spend 1 Destiny point to ignore effects of critical injuries on Brawn or Agility checks until the end of the encounter.
Enduring 15 135 Gain +1 soak value
Lethal blows 15 138 Add +10 per rank of Lethal blows to any critical injury inflicted on opponents
Toughened 15 145 Gain + 2 wound threshold
Toughened 20 145 Gain +2 wound threshold

Background

You’re a long time rebel sympathizer, but only dipped your toe in the war occasionally because you felt it was beneath you. You have a talent for mixing cocktails... and explosives... and your brash personality has gotten you into some scraps and on the bad side of more than a few of the galaxy's more notable gangsters. Moving around is what you do best, so you decided to join up with the Rebels when you heard about the DSII. You were the designer of the charges that blew up the shield generator bunker, and those talents have earned you a spot with the Rebellion where you can stand to make some credits, and hopefully enough to pay off the bar tabs you have littered around the galaxy, maybe give you a bit more for a night or two on the town.

Motivation

Strives to beat down the Empire in every corner of the galaxy.

Obligations

Description

Male
24
5’7
Sexy
None
Green
Suave & Debonair

Other Notes

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