Age of Rebellion
| Threshold | 19 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibro-Axe |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Sunder, Vicious 3, 4 HP |
Damage8 |
Critical1 |
|
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting, 4 HP |
Damage9 |
Critical3 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
|
| Vibro Knife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1, 3 HP |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dark Vision | Remove setback for darkness, add setback for brightness. | ||
| Heat Tolerance | Remove setback for hot conditions, add setback for cold conditions. | ||
| Toughened | 3 | Gain +2 wound threshold. | |
| Feral Strength | 2 | Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills. | |
| Frenzied Attack | 1 | When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. | |
| Jury Rigged | 1 | Choose 1 weapon, armor, or other item, and give it a permanent improvement while it remains in use. | |
| Armor Master | 1 | When wearing armor, increase total soak value by 1. | |
| Tinkerer | 1 | May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once. |