Kyr Maduun by LimpShimp

Species
Feeorin
Career
Hired Gun
Specializations
Marauder / Gadgeteer
System
Age of Rebellion

5
Threshold 19
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Characteristics

3
3
3
1
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibro-Axe
Range
Engaged
Skill
Melee
Pierce 2, Sunder, Vicious 3, 4 HP
Damage
8
Critical
1
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting, 4 HP
Damage
9
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Vibro Knife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, 3 HP
Damage
6
Critical
2

0
210
92
13/15

Weapons & Armor

6x Frag Grenades

Personal Gear

Utility Belt
Creshaldyne Mk. IV Modular Backpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dark Vision Remove setback for darkness, add setback for brightness.
Heat Tolerance Remove setback for hot conditions, add setback for cold conditions.
Toughened 3 Gain +2 wound threshold.
Feral Strength 2 Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.
Frenzied Attack 1 When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.
Jury Rigged 1 Choose 1 weapon, armor, or other item, and give it a permanent improvement while it remains in use.
Armor Master 1 When wearing armor, increase total soak value by 1.
Tinkerer 1 May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.

Background

Motivation

Duties

0

Description

Other Notes

Agility 3 30 xp, Presence 3 30 xp, Intellect 3 30 xp, Toughened 5 xp, Frenzied Attack 5 xp, Feral Strength 5 xp, Feral Strength 10 xp, Gadgeteer 30 xp, Toughened 5 xp, Jury Rigged 10 xp, Armor Master 15 xp, Tinkerer 20 xp, Melee 3

Return to Top