May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool.
Niman Technique
1
F&D - 148
When making a Lightsaber skill check, the character may use Willpower instead of Brawn.
Sense Emotions
1
F&D - 151
Add [1 Boost die] to all Charm, Coercion, and Deception checks unless the target is immune to Force powers.
Reflect
1
F&D - 150
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Draw Closer
1
F&D - 142
Perform Draw Closer action, make a Lightsaber (Willpower) combat check against one silhouette 1 target within medium range adding [1 Force die] no greater than Force rating to check. Spend [1 Force Point] to move target one range band closer or to add {1 Success} to check.
Center of Being
1
F&D - 140
Take a Center of Being maneuver. Until the beginning of next turn, attacks against the character increase critical rating by 1 per rank of Center of Being.
Center of Being (Improved)
1
F&D - 140
Suffer 1 strain to perform Center of Being maneuver as an incidental.
Force Rating
1
F&D - 135
Gain +1 Force rating.
Force Powers
Force Rating
3
Power
Protect/Unleash
Description
The Force user guides the flow of energy, protecting himself and others or unleashing blasts of power upon his foes.
Protect: The user makes a Protect power check and rolls an Average [2 Difficulty Die] Discipline check as part of the pool. Spend {2 Force Points} to reduce damage from an energy-based weapon that hits himself or an engaged character by an amount equal to Willpower plus 1 per {1 Success}. Dark side Force users may only protect themselves.
Unleash: The user makes an Unleash power check as ranged attack and rolls an Average [2 Difficulty Die] Discipline check for difficulty. If check succeeds and spends {2 Force Points}, the attack hits. It has a range of short, a base damage equal to Willpower, and a critical rating of 4. The user gains 1 Conflict.