Crash by BloodSwordsman7

Species
Human (Mandalorian)
Career
Soldier
Specializations
Heavy, Commando
System
Edge of the Empire

7
Threshold 24
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Characteristics

4
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 4
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 4
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

GALAAR-15 Blaster Carbine
Range
Long
Skill
Ranged: Heavy
Accurate 1, Stun Setting
Damage
9
Critical
2
aKraB Clip-point Vibrodagger
Range
Engaged
Skill
Melee
Pierce 3, Vicious 1
Damage
+1
Critical
2
Entrenching Tool
Range
Engaged
Skill
Melee
Damage
+2
Critical
5
Gungan Plasma Ball
Range
Short
Skill
Ranged: Light
Burn 1, Ion, Limited Ammo 1
Damage
5
Critical
3
Angelbay Cleaver
Range
Engaged
Skill
Melee
Pierce 1, Cumbersome 3, When attacking from the High Ground,damage is +4, Crit 2, Pierce 4
Damage
+2
Critical
3
SX-21 Pump-Action Scatter Blaster
Range
Short
Skill
Ranged: Heavy
Cumbersome 3, Blast 6, Prepare 1
Damage
10
Critical
3
Proton Grenade
Range
Skill
Damage
Critical
Inferno Grenade
Range
Short
Skill
Ranged: Light
Blast 5, Burns 2
Damage
8
Critical
3
T-21 Light Repeating Blaster
Range
Long
Skill
Ranged: Heavy
Cumbersome 4, Pierce 3, Auto-Fire (see loot table)
Damage
11
Critical
3

30
945
16050
18/18

Weapons & Armor

Riot Armor - 0
GALAAR-15 Blaster Carbine - 4
aKraB Clip-point Vibrodagger - 1
Gungan Plasma Ball - 0
Gungan Electropole (Damaged 1)
Gungan Energy Shield (Damaged 1)
Angelbay Cleaver - 2 (Damaged 1)
SX-21 Pump-Action Scatter Blaster - 6 (Damaged 1)
Vibroknife (Damaged 1)
KS-23 Hammer (Damaged 1)
Vibro-machete (Damaged 1)
EVO trooper armor

Personal Gear

Imperial Army Military Pack - Encum. +6
Utility Belt - Encum. +1
Entrenching Tool - 1
Imperial Army Field Rations x 3 - 0
Breath Mask/Respirator - 1
"Survivalist" Mess Kit - 0
Stimpack x 2 - 0
Military Traumapac - 1
Earbud Comlink - 0
Extra Reload - 2
Disguise Kit - 2
Glow Rod - 1
Thermal Cloak - 2
Concealed Climbing Cord - 0
Load-Bearing Gear +3
Wilderness Survival (Glacier) - 5
Frag Grenade x 3
Proton Grenade x 3
Inferno Grenade x 1 - 1

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 5 Gain +2 Wound threshold.
Grit 2 Gain +1 strain threshold.
Burly 3 Reduce any wielded weapon's Cumbersome quality and encumbrance rating by a number equal to ranks in Burly to a minimum of one.
Durable 3 May reduce any Critical Injury suffered by 10 per rank of Durable.
Brace 2 Perform the Brace maneuver to (setback) per rank of Brace from the next action. This may only remove (setback) added by environmental circumstances.
Point Blank 1 Add 1 Damage per rank of Point Blank to one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short ranged or engaged.
Physical Training 2 Add (boost) per rank of Physical Training to Athletics and Resilience rolls.
Armor Master 1 When wearing armor, increase total soak value by 1.
Barrage 3 Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range.
Blooded 1 Add (boost) per rank of Blooded to checks to resist poisons, toxins, or venom, reduce duration by ranks of Blooded, to a minimum of one.
Improved Armor Master 1 While wearing armor with Soak 2 or greater, gain 1 Defense
Heroic Fortitude 1 The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn- or Agility-related checks until the end of the encounter. [They] still suffer from the injury itself.
Dedication (Agility) 1
Unstoppable 1 If the percentile roll made when the character receives a Critical Injury is 1 or is reduced to 1, the character does not receive the Critical Injury and suffers none of the effects.
Strong Arm 1 Characters with the Strong Arm talent treat thrown weapons as if they had one step greater range, to a maximum of medium range.
Feral Strength 1 The character adds 1 damage per rank of Feral Strength to one hit of [their] successful Brawl and Melee attacks.
Dedication (Brawn) 1
Rain of Death 1 The character may perform the Rain of Death maneuver. If [they] do so, when [they] make an attack in the same turn [they] do not increase the difficulty of the attack due to the Auto-fire quality.
Knockdown 1 After hitting with a melee attack, the character may knock the target prone by spending a triumph result. If the target is larger than the acting character, it requires one additional triumph for each silhouette larger.
Natural Outdoorsman 1 Once per game session, the character may reroll any one Resilience or Survival check.

Background

Motivation

Obligations

Description

Other Notes

Languages- Basic, Mando'a, Huttese

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