Frag Dresk by Kumit

Species
Trandoshan
Career
Hired Gun
Specializations
Mercenary Soldier, Marauder
System
Edge of the Empire

9
Threshold 22
Current 9
Threshold 11
Current 1
Ranged 3
Melee 3

Characteristics

5
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 4
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) X 4
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Claws
Range
Engaged
Skill
Brawl
Claws: Brawl checks deal +1 damage to opponent with critical rating of 3.
Damage
+1
Critical
3
Last Man Standing
Range
Skill
Skips Next turn and eliminates all minions in the encounter,
Damage
Critical
Unmatched Protection
Range
Skill
Halves the damage of one attack per round rounding up.
Damage
Critical
Gaffi Stick
Range
Engaged
Skill
Melee
Defensive 1, Disorient 3
Damage
2
Critical
3
Throwing Knifes
Range
Short
Skill
Melee
Damage
1
Critical
3
Force Pike
Range
Engaged
Skill
Melee
Pierce 2, Stun Setting
Damage
3
Critical
2
Javelins
Range
Medium
Skill
Melee
Pierce 2
Damage
2
Critical
4
Koromondain SVT-300 Stun Cloak
Range
Engaged
Skill
Brawl
Limited Ammo 3, Stun Damage
Damage
7
Critical
3
Electrostaff
Range
Engaged
Skill
Melee
Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3
Damage
4
Critical
3
RGL-318 Rotary Grenade Launcher
Range
Medium
Skill
Gunnery
Blast 6, Cumbersome 3, Limited Ammo 5
Damage
8
Critical
4
DDC-MR6 Modular Rifle
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
7
Critical
3
Under-Barrel Flame Projector (DDC-MR6 Modular Rifle)
Range
Short
Skill
Ranged: Heavy
Burn 5, Blast 2
Damage
10
Critical
2
Backhand Shock Glove
Range
Engaged
Skill
Brawl
Concussive 1, Stun Damage, Slow-Firing 1
Damage
2
Critical
3
Whipcord Thrower
Range
Medium
Skill
Melee
Ensnare 1
Damage
1
Critical
5

265
130000
/22

Weapons & Armor

10 Combat Throwing Knifes
5 Javelins
4 Frag Grenades
Koromondain SVT-300 Stun Cloak
Lightsaber Hilt
Electro Staff
RGL-318 Rotary Grenade Launcher\
DDC-MR6 Modular Rifle
5 Kaiber Krystals

Personal Gear

Merr-Sonn N-57 Armour (Def 0, Soak 3, HP 5) [Repulsor-Assisted Lifting: 2 HP, +5 to Enc when factoring Enc. Superior Armor Customization: 1 HP, Increases Soak once and decreases enc value of armor by one. Scanner Weave: 2 HP, Upgrades opposed checks vs all Scanners and Scanner operators by 1.]

Kav-Dann Power Armour (Def 2, Soak 2, HP 6) [Quick Shed: 1 HP, may shed armor as a manuver. Hardened: 2 HP, Power Source Cannot be disabled via Ion Damage. Cortosis Plate: HP 2, Cortosis Quality Gained]

Phase II Clone Trooper Armor (Def 0, Soak 2, HP 4) [Stealth Field Generator, HP 2, Upgrade difficulty of all opposed Perception checks to spot the wearer once. Whipcord Thrower, HP 1, May be used as climbing gear to assist in climbing a steep vertical surface, reducing difficulty by 1. Supports a weight of up to 200kg. Jump Boots, HP 1, Reduce difficulty of Athletics checks made to jump over obstacles by 1. Allow wearer to fly for a total of 1 minute or 3 rounds.

Bantin Corp Mk II NightStalker Infiltration Suit (Def 0. Soak 2, HP 3) [Stealth Field Gen MKII, HP 2, 2 Auto Upgrades to Opposed Perception checks. Jump Boots, HP 1, Reduce difficulty of Athletics checks made to jump over obstacles by 1. Allow wearer to fly for a total of 1 minute or 3 rounds.

Personal Deflector Shield (Def 2, Soak 0, HP 2

MK. III Modular Backpack (Maxed Out)

DDC-MR6 Modular Rifle (HP 6, Enc 3) [Under-Barrel Flame Projector, HP 2, Cumb 1. Droid Targeting System, HP 3, Upgrades Skill checks used with this weapon by 1. SoroSuub "Bantha's Eye" Laser Sight, HP 1, Automatic Advantage on checks made with this weapon.]

Backhand Shock Glove (HP 2, Enc 0) [Superior Quality, HP 1, +1 Damage and 1 Advantage on all checks with this weapon. Weapon Signature Reduction, HP 1, Increase difficulty of checks using scanners to find the weapon by 2. Add 1 setback die to all Mechanics check for maintenance.]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Side Step 1 Make a manuver to Suffer Strain up to ranks in Side Step to increase the difficulty of Ranged attacks per strain spent by the same number.
Point Blank 1 Increase damage by ranks in point blank when dealing blaster damage at enagaged range
Strong Arm 1 Increases range of thrown melee attacks by 1
Like a Brick Wall 1 When an someone makes an unarmed attack vs you, and doesn't not succeed your soak they take half the damage that would've been dealt if you had no soak.
Toughened 3
Feral Strength 1 Plus 1 Damage to Melee and Brawl per rank
Frenzied Attack 1 When making Melee or Brawl
Knockdown 1 Triumph on Melee to knock someone prone
Enduring 1

Background

Motivation

Obligations

20 - Debt

Description

Other Notes

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