Age of Rebellion
| Threshold | 15 |
| Current | 15 |
| Threshold | 14 |
| Current | 14 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 3 | ||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| DC-17 blaster pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, stun setting |
Damage7 |
Critical3 |
|
| EMP Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 1 | +2 wound threshold | |
| Grit | 1 | +1 strain threshold | |
| Design flaw | 1 | +1 advantage per rank to personal scale combat checks vs droids | |
| Repair patch specialization | 1 | +1 healing per rank when using emergency repair patch | |
| Gear head | 2 | Remove 1 setback per rank from mechanics checks. 1/2 cost to add mods to attachments | |
| Hidden storage | 1 | Adds a hidden storage that holds items equal to ranks in encumbrance | |
| Machine mender | 1 | When making a mechanics check to heal a character, heal +1 per rank | |
| Combat programming | 1 | Once per encounter make a hard computers check on a droid to add 1 rank to 2 of its combat skills for the remainder of the encounter |