Force and Destiny
| Threshold | 12 |
| Current | 0 |
| Threshold | 18 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| DR45 Dragoon x2 |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Quality, Paired Weapons |
Damage8 |
Critical3 |
|
| Training Saber |
RangeEngaged |
SkillLightsaber |
|
| Stun Damage |
Damage6 |
Critical |
|
| Cryoban Rifle |
RangeMedium |
SkillRanged: Light |
|
| Pierce 5, Ensnare 1,Stun Damage |
Damage6 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit x3 | +1 Strain Threshold | ||
| Sense Danger | May remove 2 setback from any check once per session | ||
| Prime Position x2 | When you or allies within short range take cover, gain addtional soak equal to ranks | ||
| Supressing Fire x2 | Character and allies within short range may spend advantage on failed combat checks to deal strain damage equal to ranks. May be used only per round by each character. | ||
| Prescient Shot | Add boost to ranged light if target is not immune to force powers. | ||
| Rapid Reaction | Suffer strain to add success to initiative check. Cannot suffer strain greater to ranks. | ||
| Blind Spot | Character and allies within short range gain advantage on combat checks while benefiting from cover. | ||
| Dedication | Increase one characteristic. |