Plog the Jawa by DaBatman

Species
Jawa
Career
Technician
Specializations
Outlaw Tech
System
Edge of the Empire

2
Threshold 11
Current 2
Threshold 11
Current 1
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
4
4
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Cun) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 1
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

X-30 Blaster Pistol
Range
Long
Skill
Ranged: Light
Accurate 1, Pierce 2
Damage
5
Critical
4
Combat Knife
Range
Engaged
Skill
Melee
N/A
Damage
2
Critical
3

20
410
1195
10/11

Weapons & Armor

X-30 "Lancer" Precision Blaster Pistol HP 3, Encum 1
Magnetic Weapon Tether HP -1
(May recover weapon as an incidental within engaged range.)
Innate Quick Draw (May draw as incidental.)

Combat Knife Encum 1

Tracker Utility Vest HP 1, Encum +2
Heavy Clothing HP 0, Encum 1

Net Gun Encum 4

Personal Gear

Handheld Comlink
4 Stimpacks
2 Restraining Bolt
Datapad Encum 1
Hand Scanner
Scanner Googles
Earbud Comlink
Concealed Recorder
Medpac Encum 2
Hunting Googles

Surveyor's Bag Encum +2

Tracker Utility Vest Encum +2
Tool Kit Encum 2
Jury Rigged Encum -2

Utility Belt Encum +1
Glowrod Encum 1

Assets & Resources

Critical Injuries & Conditions

major brain damage (Cannot function without surgery)

37, Stinger

Talents

Name Rank Book & Page Description
Utinni 2 The character removes a Setback Die (Black Die) equal to the character’s ranks in Utinni! from checks made to find or scavenge items or gear. These checks could include Negotiation, Perception, or other checks, depending on circumstances and the GM’s discretion. Such skill checks take half their normal time (this does not increase with multiple ranks of Utinni!)
Speaks Binary 2 When directing NPC droids may gain a boost die per rank on checks.
Grit 1 Gain +1 Strain Threshold
Toughened 1 Gain +2 wound threshold
Side Step 1 Once per round on the character’s turn, the character may perform a Side Step maneuver to try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Side Step. Until the start of the character’s next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character.
Inventor 2 When constructing new items or modifying existing attachments, the character may choose to add a Bonus Die (Blue Die) or remove a Setback Die (Black Die) from the check per rank of Inventor.
Jury Rigged 2 The character chooses one personal weapon or piece of armor per rank of Jury Rigged.
Dedication 1 Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. Agility
Known Schematic 1 Once per game session, the character may spend a maneuver to make a Hard Knowledge (Education) check. Success means the character is familiar with a building or capital ship’s design. He now knows the location of critical components or facilities within the ship or vehicle, as well as his own location. He can also plan unconventional routes around onstacles. Additional Successes, Advantages, or Triumphs results can reveal other useful information at the GMs discretion.
Utility Belt 1 The character may spend one Destiny Point to perform a Utility Belt incidental to produce a previously undocumented – but essential – small tool from his utility belt, satchel, or pockets, with a rarity no greater than 4. This cannot be a weapon unless the weapon has the Limited Ammo 1 quality.
Tinkerer 2 The character makes one piece of equipment more modifiable. He chooses one piece of equipment and increases its number of hard points by one. He can only do this once per piece of equipment, but can modify a number of pieces of equipment equal to his ranks in Tinkerer. If he loses a modified piece of equipment, he may apply Tinkerer to a new one.
Brace 1 As a maneuver, the character may Brace himself. This allows a character to remove a Setback Die (Black Die) per rank of Brace from the next skill check based on changing conditions: inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill check more difficult.

Background

Plog the Jawa was born on Jungar VII in Jawa Town to one of the Jawa clans. He was raised in Jawa Town working on the Sandcrawlers during his childhood, assisting his clan with various jobs. During this time he developed his love to tinker with technology. When he was in his teenage years he got in trouble with a gang leader in Salvage City and had to flee the planet on a transport. For the past 10 years he has been on the run working odd jobs and then having to leave those jobs after getting caught stealing. At some point he stole something from Uthak the Hutt which made him very angry leading to Plog's capture by the Hutt.

Motivation

Plog's main motivation is to open up his very own junk shop so that he can live out his dream of tinkering with technology to his hearts content.

Obligations

Obsession- He has an obsession with acquiring various pieces of technology to tinker with usually through stealing.
Magnitude: 20

Deal- Duke Rhavelian pays them to be on retainer to solve problems and do jobs for him through out the Barresh Sector, and when he calls they need to drop everything and help him.
Magnitude: 5

Description

Height: 2'10"
Weight: 64 lbs
Skin Color: Black
Eye Color: Yellow

Description: He is a Jawa wearing a typical dark brown Jawa robe, a large backpack, a belt with various random things hanging from it, and his


Personality: He is very impatient and brash, typically getting straight to the point and trying to skip any formalities. He is very determined but can get distracted by various pieces of scrap and technology.

Other Notes

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