Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 4 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| "Firecaller" Light Flame Projector |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Burn 2, Pierce 2, Vicious 3 |
Damage5 |
Critical2 |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, Model 2 Wrist Mount |
Damage6 |
Critical3 |
|
| IDX-9 Ion Stunner |
RangeMedium |
SkillRanged: Light |
|
| Ion, Stun Damage, Model 2 Wrist Mount |
Damage7 |
Critical- |
|
| Micro-Rocket Armor Mounting |
Range |
Skill |
|
| Limited Ammo 2 |
Damage |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | Gain +2 Wound Threshhold | ||
| Jury Rigged | Armor, Melee Defense | ||
| Point Blank | +1 damage/rank at Short/Engaged | ||
| Armor Master | +1 total Soak | ||
| Defensive Stance | Maneuver. Suffer Strain up to Ranks to Increase difficulty of all incoming melee attacks by an equal number. |