Vincan "Pyro" Rorrom by PyroCruze

Species
Human
Career
Trooper
Specializations
Vanguard
System
Age of Rebellion

5
Threshold 17
Current 0
Threshold 12
Current 0
Ranged 2
Melee 2

Placeholder Image

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0 +1 STS
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1 +1 STS
Brawl (Br) X 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting, Cumbersome -1, "Accurate +2"
Damage
9
Critical
3
Crab Claw
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
1
Critical
2

15
205
1255
8/12

Weapons & Armor

Riot Armour +2 Soak, 2 HP
Squad Tactical System - 1+ Vigilance, 1+Perception
===============================
**Blaster Carbine**
Dmg 9 Crit 3 Stun Setting, Cumbersome -1, "Accurate +1"
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- Built In Laser Sight - Remove 1 setback die imposed by the 'Called Shot' use of the Aim manoeuvre from Ranged (Light) and (Heavy) checks.
- Weapon Sling - 1x "Innate Quick Draw Talent" Cumbersome -1
- Forearm Grip - Decrease the difficulty of Ranged (Heavy) checks when engaged by 1. 1x "Innate Point Blank Talent", 1x "Accurate +1"
- Custom Grip - Remove 1 setback dice from all combat checks weapon's owner makes using this weapon. Others add 2 setback dice to use it. + Mod Accuracy + 1
===============================
Crab Claw (Not Equipped)
===============================
**Entrenching Tool**
(Melee, +2 Dmg, Crit 4, Engaged)
===============================
Riot Shield + Mag-clamp +2 Defense

Personal Gear

Datapad (Not Equipped)
Utility Belt + 1 Encumbrance
Com-link
Load Bearing Gear + 3 Encumbrance
Lock-picking Set (Not Equipped)
Slicing Set (Not Equipped)
Scanner Goggles
Entrenching Tool

Assets & Resources

Achievements:
Slew General Hadd

Hours: 83

Shopping Wishlist:
Custom Grip Mod - 100
Repulsor Pack - 2500

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Rapid Reaction 1 Suffer a number of strain to add an equal number of success to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Toughened 2 Gain +2 wound threshold
Point Blank 1 Weapon Mod Add I damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or engaged
Conditioned 2 Remove 1 Setback Dice per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of conditioned
Moving Target 1 If the character has already acted this round, increase ranged defence by 1 per rank of moving target.
Body Guard 1 Once per round, perform the bodyguard maneuver to guard an engaged character. Suffer a number of strain no greater than ranks of Body Guard, then until the beginning of the next turn, upgrade the difficulty of combat checks targeting the character by that number
Quick Draw 1 Weapon Mod Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Suppressing Fire 1 Character and allies in short range may spend advantage on a failed combat checks once per round to inflict 1 strain per rank of Suppressing Fire on the target.

Background

Before his defection to the Rebellion, Vincan "Pyro" Rorrom was a soldier in the Stormtrooper Corps. However after multiple missions "Pyro" quickly became disillusioned with the Empire and it's misuse of it's power. After being assigned to a guard post meant to "Protect" populace, Pyro thought he had finally escaped from the evils of the past. Unfortunately the worst was yet to come. His post had received news that their orders had changed, due to the actions of a small group of dissidents the entire town they were guarding had been razed to the ground, those who fought back were killed or captured. After experiencing such atrocities, Pyro could no longer sit back and watch as his comrades killed civilians. Leaving his everything but his best weapon, Pyro left in the night, making his escape on refugee ships that were en route for the nearest rebellion bastion. Upon his arrival, Pyro immediately joined the Rebellion. A defector was a useful tool, they could provide information and due to their past experiences, they could fight against their former employers in the most effective way possible.

Motivation

Redemption - Vincan "Pyro" Rorrom seeks to atone for past sins by serving in the Alliance. He served in the Empire and now regrets his actions. Helping the Rebellion may be a way to regain his self-worth.

Duties

Combat Victory - Vincan "Pyro" Rorrom was driven to show that the Alliance can hold its own against Imperial forces in any troop vs. troop engagement. He wants to engage the Empire's military—their best, whenever possible—and provide more victories for the Alliance to tout to the galaxy as proof it can ultimately win the war. This means daring raids, excellent tactics, and acquiring the best firepower possible.

Description

Other Notes

Mission 1: Operation (forgot name) XP = 10, 500 Credits.
Mission 2: Operation Snowplow XP = 20, 500 Credits.
Mission 3: Operation Gretel XP = 15, 500 Credits.
Mission 4: Operation Flashpoint XP = 15. 500 Credits.


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