|
Forager |
1 |
AoR 147 |
The character removes up to • • from his skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
|
Stimpak Specialization |
1 |
AoR 157 |
Whenever the character uses a stimpack, the target heals an additional wound per rank of Stimpack Specialization. The sixth stimpack and beyond each day still have no effect. |
|
Grit |
1 |
AoR 148 |
Each rank of Grit increases a character's strain threshold by one. |
|
Surgeon |
1 |
AoR 158 |
When this character makes a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon. |
|
Toughened |
2 |
AoR 158 |
The character increases his wound threshold by two per rank of Toughened. |
|
Bacta Specialist |
2 |
AoR 143 |
Patients under the character's supervision heal one additional wound per rank of Bacta Specialist each time they heal a wound while recovering in a bacta tank or under supervised medical conditions or long-term care. |
|
Stimpak Specialization |
2 |
AoR 157 |
Whenever the character uses a stimpack, the target heals an additional wound per rank of Stimpack Specialization. The sixth stimpack and beyond each day still have no effect. |
|
Surgeon |
2 |
AoR 158 |
When this character makes a Medicine check to help a character heal wounds, the target heals one additional wound per rank of Surgeon. |
|
Well-Rounded |
3 |
AoR 159 |
(Charm, Negotiation) The character chooses any two skills. They permanently become career skills. |