Rolling |
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Species |
As a maneuver, may begin rolling. When rolling, must spend at least 1 maneuver per round moving, but this maneuver may move twice as far. |
Grit |
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1 Rank |
Gain +1 strain threshold. |
Forager |
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Rank 1 |
Remove up to 2 Setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
Let's Ride |
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Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental |
Familiar Suns |
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Once per session, as a maneuver make a Hard (3 Purple) Knowledge (Outer Rim) or (Core Worlds) check to reveal the current type of environment and other useful information. |
Bypass Security |
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Rank 1 |
Remove 1 Setback die per rank of Bypass Security from checks made to disable a security device or open a locked door. |
Codebreaker |
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Rank 1 |
Remove 1 Setback die per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1. |
Defensive Slicing |
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Rank 2 |
When defending computer systems, add b per rank of Defensive Slicing to opponents’ checks. |
Natural Programmer |
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Once per session, may re-roll any 1 Computers or Astrogation check. |
Skilled Slicer |
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When making a Computers check may spend 1 Triumph to make further Computers checks within this system as maneuvers |
Master Slicer |
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Once per round, may take a Master Slicer incidental to suffer 2 strain and decrease difficulty of Computers or other slicing checks by 1, minimum Easy (1 Purple). |
Mental Fortress |
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Spend 1 Destiny Point to ignore effects of Critical Injuries on Intellect or Cunning checks until end of encounter. |
Dedication |
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Intellect |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |