Dr. Andrei Floyd by Fhil1996

Species
Lasat
Career
Explorer
Specializations
Archeologist, Medic
System
Edge of the Empire

5
Threshold 17
Current 5
Threshold 13
Current 11
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
5
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) X 3
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Archeologist Drill w/ Balanced Hilt
Range
Engaged
Skill
Melee
Breach 1, Cumbersome 3,
Damage
5
Critical
4
DC-17 Hand Blaster (Revolver)
Range
Long
Skill
Ranged: Light
Accurate 3, Stun Setting
Damage
7
Critical
3

10
390
1895

Weapons & Armor

Armored Clothing
DC-17 Hand Blaster with balanced hilt and accuracy mod
Drill with Balanced hilt and accuracy mod

Personal Gear

Medkit
Stimpack 3
Backpack (+4 encumbrance)
nullicaine 4

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Well Rounded 1 Melee and Ranged (Light) are career skills
Grit 2 Gain +1 Strain Threshold
Hard Headed 2 When staggered or disoriented, perform the Hard Headed action to make a Daunting Discipline check to remove the status. Difficulty reduced by 1 per rank
Durable 1 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Toughened 1 +2 Wound Threshold
Resolve 1 When a character involuntarily suffers strain, he suffers 1 less strain per rank of Resolve, minimum 1
Stunning Blow 1 When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak.
Enduring 1 + 1 Soak Value
Knowledge Specialization (LORE) 1 When acquired, choose 1 Knowledge skill (Lore). When making that skill check, may spend (Triumph) result to gain (Success) equal to ranks in Knowledge Specialization.
Pin 1 Take Pin action: make an Opposed Athletics check to immobilize an engaged opponent until the end of the character's next turn. Spend (Triumph) to extend duration one round.
Dedication 1 +1 Int
Museum Worthy 1 Once per session, take Museum Worthy action, make (Hard) Knowledge (Education) check to gain information regarding a relic, ruin, or piece of history
Stimpack Specialization 1 Stimpacks heal 1 additional Wound per rank of Stimpack Specialization.
Respected Scholar 1 May downgrade difficulty of checks to interact with institutes of learning by one level per rank of Respected Scholar.

Background

Motivation

Obligations

-1 strain threshold for obligation

Description

Other Notes

Money:
1000 Armored Clothing
1100 Drill
1000 Revolver
400 Medkit
100 Stimpak (4)
1,500 Balanced Hilt
1,500 Balanced Hilt
200 Accurate mod
300 accurate mod
50 Backpack
100 Nullicaine (4)

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